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Logicmoo ASP/PFC User Manual

Last modified by Douglas R Miles on 2021/02/27 23:00
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Chaining) User Manual Douglas Miles 503-427-8020 dmiles@logicmoo.org Tim Finin 215-648-7446 finin
Transform =@=> so instead of asserting the Antecedent to assert the Consequent The rest of this manual
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Logicmoo ASP/PFC User Manual
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Manual == Douglas Miles 503-427-8020 [[dmiles@logicmoo.org>>mailto:dmiles@logicmoo.org]] Tim Finin 215
))) The rest of this manual is structured as follows. The next section provides an informal introduction

Dynamic Re-ordering Alternatives

Last modified by Douglas R Miles on 2021/02/26 15:49
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The DRA Interpreter User Manual September 10, 2009 Feliks Klu´zniak Applied Logic, Programming
comments, queries and suggestions about this manual or the software are welcome. The author’s e-mail
is a user manual for dra, an interpreter for tabled logic programming with coinduction. The manual has been
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The DRA Interpreter User Manual September 10, 2009 Feliks Klu´zniak //Applied Logic, Programming
DEALINGS IN THE SOFTWARE. ))) All comments, queries and suggestions about this manual or the software
== == 1.1      Overview == This document is a user manual for //dra//, an interpreter for tabled logic

Planning for Goal Orientated Dialogs

Last modified by Douglas R Miles on 2021/02/11 05:42
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for a designer to manually specify a dialogue tree, which nearly all current systems have to resort to when
so manually with the encoding in the declarative setting is extremely cumbersome. This is because all
designer must be able to completely describe the bot’s capabilities without having to manually specify

Index

Last modified by Douglas R Miles on 2021/02/20 05:00
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manifest dream, 214 Mann, Leon, 82, 289 manual tuning, 202 Manure Wagon Dream, 228, 229 Marcel, A. J
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manifest dream, 214 Mann, Leon, 82, 289 manual tuning, 202 Manure Wagon Dream, 228, 229 Marcel, A. J

Chapter 4 Learning through Daydreaming

Last modified by Douglas R Miles on 2021/02/20 05:00
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participation in a performance mode experience (including external input), and by manual entry of a hand-coded
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experience (including external input), and by manual entry of a hand-coded episode. In the program, daydreams
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