// exception.cc - Define low level exception support routines. // The idea evolved from IC-Prolog and made compatible with // Quintus Prolog. // // ##Copyright## // // Copyright 2000-2016 Peter Robinson (pjr@itee.uq.edu.au) // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.00 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // ##Copyright## // // $Id: exception.cc,v 1.4 2006/01/31 23:17:50 qp Exp $ #include "thread_qp.h" // // psi_get_catch(variable) // Return the current value in the catch register. // mode(out) // Thread::ReturnValue Thread::psi_get_catch(Object *& object1) { object1 = heap.newInteger(catchPoint); return(RV_SUCCESS); } // // psi_set_catch(choice point) // Set the catch register with the given value. // mode(in) // Thread::ReturnValue Thread::psi_set_catch(Object *& object1) { // If the throw was by garbage collection failure then suspendedGC // will be set to true and subsequent GCs will not work setSuspendGC(false); Object* val1 = heap.dereference(object1); assert(val1->isNumber()); catchPoint = val1->getInteger(); return(RV_SUCCESS); } // // psi_failpt_to_catch // Transfer the value from currentChoicePoint to catch. // mode() // Thread::ReturnValue Thread::psi_failpt_to_catch(void) { catchPoint = currentChoicePoint; return(RV_SUCCESS); } // // psi_catch_to_failpt // Transfer the value from catch to currentChoicePoint. // mode() // Thread::ReturnValue Thread::psi_catch_to_failpt(void) { currentChoicePoint = catchPoint; return(RV_SUCCESS); } // // psi_psi_resume(state) // Restore saved X regs and PC // mode(in) // Thread::ReturnValue Thread::psi_psi_resume(Object *& object1) { // // !!! NOTE !!! // // In all the uses of psi_resume this pseudo-instruction // is immediately followed by a DEALLOCATE instruction. // BUT psi_resume resets the PC and so this DEALLOCATE is // never called. To compensate the DEALLOCATE code is // included below. // // !!! POSSIBLE PROBLEM !!! // // If psi_resume is ever used in a predicate that does not // ALLOCATE or DEALLOCATEs before the call then there will be // trouble. EnvLoc PrevEnv = currentEnvironment; envStack.retrieve(PrevEnv, currentEnvironment, continuationInstr); Object* state = heap.dereference(object1); assert(state->isStructure()); assert(OBJECT_CAST(Structure*, state)->getArity() == NUMBER_X_REGISTERS+1); for (u_int i = 0; i < NUMBER_X_REGISTERS; i++) { X[i] = OBJECT_CAST(Structure*, state)->getArgument(i+1); } Object* pc = OBJECT_CAST(Structure*, state)->getArgument(NUMBER_X_REGISTERS+1); assert(pc->isNumber()); programCounter = reinterpret_cast(pc->getInteger()); return(RV_SUCCESS); }