var HMUD_Guide = [ [ "Movement", [ ["North", "Walk to the north."], ["South", "Walk to the south."], ["East", "Walk to the east."], ["West", "Walk to the west."], ["Above", "Come up."], ["Down", "Come down."], ["See", "Enter SHOW to observe the room where you stand ¡. SEE to see one thing, person or creature. ¡SEE TABLE will see the object framework."], ["Outputs", "list the outputs visUeis."], ["Get", "Go somewhere. PORTAL ENTER to enter a portal."], ["Open", "Open a door or object. Port> OPEN or object>. ¡OPEN NORTH will open a door that is closed to the north."], ["Close", "Close a door or object. Port> CLOSE or object>. CLOSE SOUTH ¡will close a door that is open to the south."], ["Lock", "Lock the door or object. Port> LOCK or object>. ¡LOCK EAST will lock a door that is open east U U. must have the key to lock the door ¡it."], ["Unlock", "Unlock a door or object. UNLOCK port> or object>. UNLOCK WEST will ¡detrancar a port that is open west U U. must have the key to unlock the door ¡it."], ["Agree", "Wake up, if you're sleeping."], ["Bed", "Sleep, if agreed. Retrieves points faster."], ["Beach", "Rest. Retrieves a little more points rUFast, with the advantage of less risk than sleeping (a creature being attacked, for example)."], ["Sit", "Sit."], ["Up", "Arise."], ["Meditate", "Meditate, recovering mana faster."] ] ], [ "Communication", [ ["Talk", "talking. TALK Just type . Persons who are in the same room that you will receive £ oa message."], ["Count", "Count something to Algua © m. Ie U© a private conversation. Use COUNT."], ["Chattering", "Sends a message to all the players."] ] ], [ "Objects", [ ["Inventory", "List the objects that you're is carrying."], ["Equipment", "List the objects that you're wearing."], ["Get", "Take an object. Example:. GET SHELL"], ["Drop", "Unleash an object. Example:. DROP KEY"], ["Dress"," Put some object. Example:. WEAR BOOTS "], ["Remove", "Removes an object that is wearing. Example:. REMOVE BOOTS"], ["Hold", "Hold an object. Example:. TORCH HANDLE"], ["Wield", "Wield a weapon. Example:. SWORD wielding"], ["Put", "Places an object somewhere. Example: PU R PUO BACKPACK puts the bread inside the bag. "], ["See", "Enter SHOW to observe the room where you stand ¡. SEE to see one thing, person or creature. ¡SEE TABLE will see the object framework."], ["Read", "LUª something. For example, to read a message from a box, type READ 1 to read 1 No of message."], ["Examine", "Examine more details Algua © m or objects. Example:. EXAMINE BACKPACK"], ["Give", "DU¡something to Algua © m. Examples: DAR GLOVES gloves for delivery MARVIN Marvin DAR 1000 COINS 1000 gold for delivery NINA Nina.."], ["Eating", "eats a food. Example:. EAT PUO"], ["Drink", "Take a drink of Liquid somewhere. Example:. DRINK CANTIL"] ] ], [ "Information", [ ["Aid", "Gets Help © m. Example, to learn more about the GET command, type HELP CATCH."], ["Guidelines", "Provides rules and guidelines that you should read and follow. SU£ o the laws of this world."], ["Gods", "Do the gods who run this world."], ["Immortals", "List the immortals. Players very experienced and noteworthy."], ["Hours", "Displays the current time in the game."], ["Time", "Shows the current state climate ¡tico (storm, sun, clouds etc.)."], ["OPA § Clipart", "Shows the status of various OPA § Clipart in the game."], ["Tips", "Turns exhibited Peria tip tips about the game."], ["Mdd", "Displays the message of the day."], ["Points", "File information shows various § Clipart about his character."], ["Practicing", "List the spells and abilities that you know. Opposite the master of your guild, is to practice a spell or ability."], ["Skills", "List the skills that you learn at each level in the current class."], ["Spells", "list the spells that you learn at each level in the current class."], ["Who", "List the characters in the game that are connected visUeis for you."], ["Where", "Shows where's a monster or player within the same U¡rea that you Example:. WHERE PUPPY will ¡show in which room is ¡the dog if found one in your area."], ["Account", "Compares out between the VOCA § ª and possUel opponent for a fight. Example:. CONSIDER MONSTER"] ] ], [ "Combat", [ ["Kill", "Start a fight. Example:. MONSTER KILL"], ["Escape", "If you think you will die, you try to escape the fighting in this command."], ["Coward", "Makes your character automatically cower and flee when HP is below a certain tank. Example: COWARD to get away with 100 HP under 100."], ["Group", "Manages battle groups. ¡ALL GROUP will add to your group all who are following you. CREW Only shows people in your group."], ["Below", "Follow Algua © m. Example: FOLLOW HENRY."] ] ], [ "Magic", [ ["Cast", "a magic Launches § Example:.. Lana . AR 'ARMOR'"], ["Recite", "recites a scroll. Example:. Recite RETURN"], ["Make", "It takes a potion § U£ o Example:.. TAKE POA . RECTIFIER, YELLOW"], ["Use", "Uses a just £ o the magical it is holding. Example:. USE WAND"] ] ], [ "Command Console", [ ["Color", "Change the mode exhibited § U£ o color. Example:. COLORS COMPLETE"], ["Brief", "Turns on and off briefly, that does not display the updated description § Clipart of rooms on the floor between them."], ["Compact", "¡rias Eliminates unnecessary empty lines, making the text more compact."], ["Accents", "Turns the Displayed § U£ o accents."], ["Exit", "Exit Game"] ] ] ];