using Server.Gumps; using Server.Mobiles; namespace Server.ContextMenus { public class OpenBankEntry : ContextMenuEntry { private readonly Mobile m_Banker; public OpenBankEntry(Mobile banker) : base(6105, 12) { m_Banker = banker; } public override void OnClick() { if (!Owner.From.CheckAlive()) return; if (Owner.From.Criminal) { m_Banker.Say(500378); // Thou art a criminal and cannot access thy bank box. } else { Owner.From.BankBox.Open(); if (Owner.From is PlayerMobile) { Owner.From.CloseGump(typeof(BankerGump)); Owner.From.SendGump(new BankerGump((PlayerMobile)Owner.From)); } } } } }