using Server.Network; namespace Server.Gumps { public class GoGump : Gump { public static readonly LocationTree Felucca = new LocationTree("felucca.xml", Map.Felucca); public static readonly LocationTree Trammel = new LocationTree("trammel.xml", Map.Trammel); public static readonly LocationTree Ilshenar = new LocationTree("ilshenar.xml", Map.Ilshenar); public static readonly LocationTree Malas = new LocationTree("malas.xml", Map.Malas); public static readonly LocationTree Tokuno = new LocationTree("tokuno.xml", Map.Tokuno); #region SA public static readonly LocationTree TerMur = new LocationTree("termur.xml", Map.TerMur); #endregion public static bool OldStyle = PropsConfig.OldStyle; public static readonly int GumpOffsetX = PropsConfig.GumpOffsetX; public static readonly int GumpOffsetY = PropsConfig.GumpOffsetY; public static readonly int TextHue = PropsConfig.TextHue; public static readonly int TextOffsetX = PropsConfig.TextOffsetX; public static readonly int OffsetGumpID = PropsConfig.OffsetGumpID; public static readonly int HeaderGumpID = PropsConfig.HeaderGumpID; public static readonly int EntryGumpID = PropsConfig.EntryGumpID; public static readonly int BackGumpID = PropsConfig.BackGumpID; public static readonly int SetGumpID = PropsConfig.SetGumpID; public static readonly int SetWidth = PropsConfig.SetWidth; public static readonly int SetOffsetX = PropsConfig.SetOffsetX, SetOffsetY = PropsConfig.SetOffsetY; public static readonly int SetButtonID1 = PropsConfig.SetButtonID1; public static readonly int SetButtonID2 = PropsConfig.SetButtonID2; public static readonly int PrevWidth = PropsConfig.PrevWidth; public static readonly int PrevOffsetX = PropsConfig.PrevOffsetX, PrevOffsetY = PropsConfig.PrevOffsetY; public static readonly int PrevButtonID1 = PropsConfig.PrevButtonID1; public static readonly int PrevButtonID2 = PropsConfig.PrevButtonID2; public static readonly int NextWidth = PropsConfig.NextWidth; public static readonly int NextOffsetX = PropsConfig.NextOffsetX, NextOffsetY = PropsConfig.NextOffsetY; public static readonly int NextButtonID1 = PropsConfig.NextButtonID1; public static readonly int NextButtonID2 = PropsConfig.NextButtonID2; public static readonly int OffsetSize = PropsConfig.OffsetSize; public static readonly int EntryHeight = PropsConfig.EntryHeight; public static readonly int BorderSize = PropsConfig.BorderSize; private static readonly bool PrevLabel = false; private static readonly bool NextLabel = false; private static readonly int PrevLabelOffsetX = PrevWidth + 1; private static readonly int PrevLabelOffsetY = 0; private static readonly int NextLabelOffsetX = -29; private static readonly int NextLabelOffsetY = 0; private static readonly int EntryWidth = 180; private static readonly int EntryCount = 15; private static readonly int TotalWidth = OffsetSize + EntryWidth + OffsetSize + SetWidth + OffsetSize; private static readonly int TotalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (EntryCount + 1)); private static readonly int BackWidth = BorderSize + TotalWidth + BorderSize; private static readonly int BackHeight = BorderSize + TotalHeight + BorderSize; public static void DisplayTo(Mobile from) { LocationTree tree; if (from.Map == Map.Ilshenar) tree = Ilshenar; else if (from.Map == Map.Felucca) tree = Felucca; else if (from.Map == Map.Trammel) tree = Trammel; else if (from.Map == Map.Malas) tree = Malas; #region SA else if (from.Map == Map.Tokuno) tree = Tokuno; else tree = TerMur; #endregion ParentNode branch = null; tree.LastBranch.TryGetValue(from, out branch); if (branch == null) branch = tree.Root; if (branch != null) from.SendGump(new GoGump(0, from, tree, branch)); } private readonly LocationTree m_Tree; private readonly ParentNode m_Node; private readonly int m_Page; private GoGump(int page, Mobile from, LocationTree tree, ParentNode node) : base(50, 50) { from.CloseGump(typeof(GoGump)); tree.LastBranch[from] = node; m_Page = page; m_Tree = tree; m_Node = node; int x = BorderSize + OffsetSize; int y = BorderSize + OffsetSize; int count = node.Children.Length - (page * EntryCount); if (count < 0) count = 0; else if (count > EntryCount) count = EntryCount; int totalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (count + 1)); AddPage(0); AddBackground(0, 0, BackWidth, BorderSize + totalHeight + BorderSize, BackGumpID); AddImageTiled(BorderSize, BorderSize, TotalWidth - (OldStyle ? SetWidth + OffsetSize : 0), totalHeight, OffsetGumpID); if (OldStyle) AddImageTiled(x, y, TotalWidth - (OffsetSize * 3) - SetWidth, EntryHeight, HeaderGumpID); else AddImageTiled(x, y, PrevWidth, EntryHeight, HeaderGumpID); if (node.Parent != null) { AddButton(x + PrevOffsetX, y + PrevOffsetY, PrevButtonID1, PrevButtonID2, 1, GumpButtonType.Reply, 0); if (PrevLabel) AddLabel(x + PrevLabelOffsetX, y + PrevLabelOffsetY, TextHue, "Previous"); } x += PrevWidth + OffsetSize; int emptyWidth = TotalWidth - (PrevWidth * 2) - NextWidth - (OffsetSize * 5) - (OldStyle ? SetWidth + OffsetSize : 0); if (!OldStyle) AddImageTiled(x - (OldStyle ? OffsetSize : 0), y, emptyWidth + (OldStyle ? OffsetSize * 2 : 0), EntryHeight, EntryGumpID); AddHtml(x + TextOffsetX, y, emptyWidth - TextOffsetX, EntryHeight, string.Format("