using Server.HuePickers;
using Server.Items;
using Server.Mobiles;
using Server.Network;
using System;
using System.Collections.Generic;
using System.Reflection;
namespace Server.Gumps
{
public class PlayerVendorBuyGump : Gump
{
private readonly PlayerVendor m_Vendor;
private readonly VendorItem m_VI;
public PlayerVendorBuyGump(PlayerVendor vendor, VendorItem vi)
: base(100, 200)
{
m_Vendor = vendor;
m_VI = vi;
AddBackground(100, 10, 300, 150, 5054);
AddHtmlLocalized(125, 20, 250, 24, 1019070, false, false); // You have agreed to purchase:
if (!string.IsNullOrEmpty(vi.Description))
AddLabel(125, 45, 0, vi.Description);
else
AddHtmlLocalized(125, 45, 250, 24, 1019072, false, false); // an item without a description
AddHtmlLocalized(125, 70, 250, 24, 1019071, false, false); // for the amount of:
AddLabel(125, 95, 0, vi.Price.ToString());
AddButton(250, 130, 4005, 4007, 0, GumpButtonType.Reply, 0);
AddHtmlLocalized(282, 130, 100, 24, 1011012, false, false); // CANCEL
AddButton(120, 130, 4005, 4007, 1, GumpButtonType.Reply, 0);
AddHtmlLocalized(152, 130, 100, 24, 1011036, false, false); // OKAY
}
public override void OnResponse(NetState state, RelayInfo info)
{
Mobile from = state.Mobile;
if (!m_Vendor.CanInteractWith(from, false))
return;
if (m_Vendor.IsOwner(from))
{
m_Vendor.SayTo(from, 503212); // You own this shop, just take what you want.
return;
}
if (info.ButtonID == 1)
{
m_Vendor.Say(from.Name);
if (!m_VI.Valid || !m_VI.Item.IsChildOf(m_Vendor.Backpack))
{
m_Vendor.SayTo(from, 503216); // You can't buy that.
return;
}
int totalGold = 0;
if (from.Backpack != null)
totalGold += from.Backpack.GetAmount(typeof(Gold));
totalGold += Banker.GetBalance(from);
if (totalGold < m_VI.Price)
{
m_Vendor.SayTo(from, 503205); // You cannot afford this item.
}
else if (!from.PlaceInBackpack(m_VI.Item))
{
m_Vendor.SayTo(from, 503204); // You do not have room in your backpack for
}
else
{
int leftPrice = m_VI.Price;
if (from.Backpack != null)
leftPrice -= from.Backpack.ConsumeUpTo(typeof(Gold), leftPrice);
if (leftPrice > 0)
Banker.Withdraw(from, leftPrice);
int commission = 0;
if (m_Vendor.IsCommission)
{
commission = (int)(m_VI.Price * (m_Vendor.CommissionPerc / 100));
}
m_Vendor.HoldGold += m_VI.Price - commission;
from.SendLocalizedMessage(503201); // You take the item.
}
}
else
{
from.SendLocalizedMessage(503207); // Cancelled purchase.
}
}
}
public class PlayerVendorOwnerGump : Gump
{
private readonly PlayerVendor m_Vendor;
public PlayerVendorOwnerGump(PlayerVendor vendor)
: base(50, 200)
{
m_Vendor = vendor;
int perDay = m_Vendor.ChargePerDay;
AddPage(0);
AddBackground(25, 10, 530, 140, 5054);
AddHtmlLocalized(425, 25, 120, 20, 1019068, false, false); // See goods
AddButton(390, 25, 4005, 4007, 1, GumpButtonType.Reply, 0);
AddHtmlLocalized(425, 48, 120, 20, 1019069, false, false); // Customize
AddButton(390, 48, 4005, 4007, 2, GumpButtonType.Reply, 0);
AddHtmlLocalized(425, 72, 120, 20, 1011012, false, false); // CANCEL
AddButton(390, 71, 4005, 4007, 0, GumpButtonType.Reply, 0);
AddHtmlLocalized(40, 72, 260, 20, 1038321, false, false); // Gold held for you:
AddLabel(300, 72, 0, m_Vendor.HoldGold.ToString());
AddHtmlLocalized(40, 96, 260, 20, 1038322, false, false); // Gold held in my account:
AddLabel(300, 96, 0, m_Vendor.BankAccount.ToString());
//AddHtmlLocalized( 40, 120, 260, 20, 1038324, false, false ); // My charge per day is:
// Localization has changed, we must use a string here
AddHtml(40, 120, 260, 20, "My charge per day is:", false, false);
AddLabel(300, 120, 0, perDay.ToString());
double days = (m_Vendor.HoldGold + m_Vendor.BankAccount) / ((double)perDay);
AddHtmlLocalized(40, 25, 260, 20, 1038318, false, false); // Amount of days I can work:
AddLabel(300, 25, 0, ((int)days).ToString());
AddHtmlLocalized(40, 48, 260, 20, 1038319, false, false); // Earth days:
AddLabel(300, 48, 0, ((int)(days / 12.0)).ToString());
}
public override void OnResponse(NetState state, RelayInfo info)
{
Mobile from = state.Mobile;
if (!m_Vendor.CanInteractWith(from, true))
return;
switch (info.ButtonID)
{
case 1:
{
m_Vendor.OpenBackpack(from);
break;
}
case 2:
{
from.SendGump(new PlayerVendorCustomizeGump(m_Vendor, from));
break;
}
}
}
}
public class NewPlayerVendorOwnerGump : Gump
{
private readonly PlayerVendor m_Vendor;
public NewPlayerVendorOwnerGump(PlayerVendor vendor)
: base(50, 200)
{
m_Vendor = vendor;
int goldHeld = vendor.HoldGold;
AddBackground(25, 10, 530, 220, 0x13BE);
AddImageTiled(35, 20, 510, 200, 0xA40);
AddAlphaRegion(35, 20, 510, 200);
AddImage(10, 0, 0x28DC);
AddImage(537, 215, 0x28DC);
AddImage(10, 215, 0x28DC);
AddImage(537, 0, 0x28DC);
if (!vendor.IsCommission)
{
int perRealWorldDay = vendor.ChargePerRealWorldDay;
if (goldHeld < perRealWorldDay)
{
int goldNeeded = perRealWorldDay - goldHeld;
AddHtmlLocalized(40, 35, 260, 20, 1038320, 0x7FFF, false, false); // Gold needed for 1 day of vendor salary:
AddLabel(300, 35, 0x1F, goldNeeded.ToString());
}
else
{
int days = goldHeld / perRealWorldDay;
AddHtmlLocalized(40, 35, 260, 20, 1038318, 0x7FFF, false, false); // # of days Vendor salary is paid for:
AddLabel(300, 35, 0x480, days.ToString());
}
AddHtmlLocalized(40, 78, 260, 20, 1038324, 0x7FFF, false, false); // My charge per real world day is:
AddLabel(300, 78, 0x480, perRealWorldDay.ToString());
}
else
{
AddHtmlLocalized(40, 78, 260, 20, 1159157, 0x7FFF, false, false); // My commission per sale:
AddLabel(300, 78, 0x480, string.Format("{0}%", vendor.CommissionPerc));
}
AddHtmlLocalized(40, 181, 260, 20, vendor.VendorSearch ? 1154633 : 1154634, 0x7FFF, false, false); // Vendor Search Enabled / Disable
AddHtmlLocalized(40, 102, 260, 20, 1038322, 0x7FFF, false, false); // Gold held in my account:
AddLabel(300, 102, 0x480, goldHeld.ToString());
AddHtmlLocalized(40, 128, 260, 20, 1062509, 0x7FFF, false, false); // Shop Name:
AddLabel(140, 128, 0x66D, vendor.ShopName);
if (vendor is RentedVendor)
{
int days, hours;
((RentedVendor)vendor).ComputeRentalExpireDelay(out days, out hours);
AddLabel(40, 154, 0x480, string.Format("Location rental will expire in {0} day{1} and {2} hour{3}.", days, days != 1 ? "s" : "", hours, hours != 1 ? "s" : ""));
}
AddButton(390, 24, 0x15E1, 0x15E5, 1, GumpButtonType.Reply, 0);
AddHtmlLocalized(408, 21, 120, 20, 1019068, 0x7FFF, false, false); // See goods
AddButton(390, 44, 0x15E1, 0x15E5, 2, GumpButtonType.Reply, 0);
AddHtmlLocalized(408, 41, 120, 20, 1019069, 0x7FFF, false, false); // Customize
AddButton(390, 64, 0x15E1, 0x15E5, 3, GumpButtonType.Reply, 0);
AddHtmlLocalized(408, 61, 120, 20, 1062434, 0x7FFF, false, false); // Rename Shop
AddButton(390, 84, 0x15E1, 0x15E5, 4, GumpButtonType.Reply, 0);
AddHtmlLocalized(408, 81, 120, 20, 3006217, 0x7FFF, false, false); // Rename Vendor
AddButton(390, 104, 0x15E1, 0x15E5, 5, GumpButtonType.Reply, 0);
AddHtmlLocalized(408, 101, 120, 20, 3006123, 0x7FFF, false, false); // Open Paperdoll
AddButton(390, 124, 0x15E1, 0x15E5, 6, GumpButtonType.Reply, 0);
AddHtmlLocalized(408, 121, 120, 20, 1071988, 0x7FFF, false, false); // Collect Gold
if (!vendor.IsCommission)
AddButton(390, 144, 0x15E1, 0x15E5, 7, GumpButtonType.Reply, 0);
AddHtmlLocalized(408, 141, 120, 20, 1156104, 0x7FFF, false, false); // Deposit Gold
AddButton(390, 162, 0x15E1, 0x15E5, 8, GumpButtonType.Reply, 0);
AddHtmlLocalized(408, 161, 120, 20, 1071987, 0x7FFF, false, false); // Dismiss Vendor
AddButton(390, 182, 0x15E1, 0x15E5, 9, GumpButtonType.Reply, 0);
AddHtmlLocalized(408, 181, 120, 20, 1154631, 0x7FFF, false, false); // Opt Out of Search
AddButton(390, 202, 0x15E1, 0x15E5, 0, GumpButtonType.Reply, 0);
AddHtmlLocalized(408, 201, 120, 20, 1011012, 0x7FFF, false, false); // CANCEL
}
public override void OnResponse(NetState sender, RelayInfo info)
{
Mobile from = sender.Mobile;
if (info.ButtonID == 1 || info.ButtonID == 2) // See goods or Customize
m_Vendor.CheckTeleport(from);
if (!m_Vendor.CanInteractWith(from, true))
return;
switch (info.ButtonID)
{
case 1: // See goods
{
m_Vendor.OpenBackpack(from);
break;
}
case 2: // Customize
{
from.SendGump(new NewPlayerVendorCustomizeGump(m_Vendor));
break;
}
case 3: // Rename Shop
{
m_Vendor.RenameShop(from);
break;
}
case 4: // Rename Vendor
{
m_Vendor.Rename(from);
break;
}
case 5: // Open Paperdoll
{
m_Vendor.DisplayPaperdollTo(from);
break;
}
case 6: // Collect Gold
{
m_Vendor.CollectGold(from);
break;
}
case 7: // Deposit Gold
{
m_Vendor.DepositeGold(from);
break;
}
case 8: // Dismiss Vendor
{
m_Vendor.Dismiss(from);
break;
}
case 9: // Opt Out of Search
{
if (m_Vendor.VendorSearch)
{
m_Vendor.VendorSearch = false;
}
else
{
m_Vendor.VendorSearch = true;
}
break;
}
}
}
}
public class PlayerVendorCustomizeGump : Gump
{
private readonly Mobile m_Vendor;
private class CustomItem
{
public CustomItem(int itemID, int loc)
: this(null, itemID, loc, 0, false)
{
}
public CustomItem(int itemID, int loc, bool longText)
: this(null, itemID, loc, 0, longText)
{
}
public CustomItem(Type type, int loc)
: this(type, loc, 0)
{
}
public CustomItem(Type type, int loc, int art)
: this(type, 0, loc, art, false)
{
}
public CustomItem(Type type, int itemID, int loc, int art, bool longText)
{
Type = type;
ItemID = itemID;
LocNumber = loc;
ArtNumber = art;
LongText = longText;
}
public Item Create()
{
if (Type == null)
return null;
Item i = null;
try
{
ConstructorInfo ctor = Type.GetConstructor(new Type[0]);
if (ctor != null)
i = ctor.Invoke(null) as Item;
}
catch (Exception e)
{
Diagnostics.ExceptionLogging.LogException(e);
}
return i;
}
public Type Type { get; }
public int ItemID { get; }
public int LocNumber { get; }
public int ArtNumber { get; }
public bool LongText { get; }
}
private class CustomCategory
{
public CustomCategory(Layer layer, int loc, bool canDye, CustomItem[] items)
{
Entries = items;
CanDye = canDye;
Layer = layer;
LocNumber = loc;
}
public bool CanDye { get; }
public CustomItem[] Entries { get; }
public Layer Layer { get; }
public int LocNumber { get; }
}
private static readonly CustomCategory[] Categories = new CustomCategory[]
{
new CustomCategory(Layer.InnerTorso, 1011357, true, new CustomItem[]
{ // Upper Torso
new CustomItem(typeof(Shirt), 1011359, 5399),
new CustomItem(typeof(FancyShirt), 1011360, 7933),
new CustomItem(typeof(PlainDress), 1011363, 7937),
new CustomItem(typeof(FancyDress), 1011364, 7935),
new CustomItem(typeof(Robe), 1011365, 7939)
}),
new CustomCategory(Layer.MiddleTorso, 1011371, true, new CustomItem[]
{ //Over chest
new CustomItem(typeof(Doublet), 1011358, 8059),
new CustomItem(typeof(Tunic), 1011361, 8097),
new CustomItem(typeof(JesterSuit), 1011366, 8095),
new CustomItem(typeof(BodySash), 1011372, 5441),
new CustomItem(typeof(Surcoat), 1011362, 8189),
new CustomItem(typeof(HalfApron), 1011373, 5435),
new CustomItem(typeof(FullApron), 1011374, 5437),
}),
new CustomCategory(Layer.Shoes, 1011388, true, new CustomItem[]
{ //Footwear
new CustomItem(typeof(Sandals), 1011389, 5901),
new CustomItem(typeof(Shoes), 1011390, 5904),
new CustomItem(typeof(Boots), 1011391, 5899),
new CustomItem(typeof(ThighBoots), 1011392, 5906),
}),
new CustomCategory(Layer.Helm, 1011375, true, new CustomItem[]
{ //Hats
new CustomItem(typeof(SkullCap), 1011376, 5444),
new CustomItem(typeof(Bandana), 1011377, 5440),
new CustomItem(typeof(FloppyHat), 1011378, 5907),
new CustomItem(typeof(WideBrimHat), 1011379, 5908),
new CustomItem(typeof(Cap), 1011380, 5909),
new CustomItem(typeof(TallStrawHat), 1011382, 5910)
}),
new CustomCategory(Layer.Helm, 1015319, true, new CustomItem[]
{ //More Hats
new CustomItem(typeof(StrawHat), 1011382, 5911),
new CustomItem(typeof(WizardsHat), 1011383, 5912),
new CustomItem(typeof(Bonnet), 1011384, 5913),
new CustomItem(typeof(FeatheredHat), 1011385, 5914),
new CustomItem(typeof(TricorneHat), 1011386, 5915),
new CustomItem(typeof(JesterHat), 1011387, 5916)
}),
new CustomCategory(Layer.Pants, 1011367, true, new CustomItem[]
{ //Lower Torso
new CustomItem(typeof(LongPants), 1011368, 5433),
new CustomItem(typeof(Kilt), 1011369, 5431),
new CustomItem(typeof(Skirt), 1011370, 5398),
}),
new CustomCategory(Layer.Cloak, 1011393, true, new CustomItem[]
{ // Back
new CustomItem(typeof(Cloak), 1011394, 5397)
}),
new CustomCategory(Layer.Hair, 1011395, true, new CustomItem[]
{ // Hair
new CustomItem(0x203B, 1011052),
new CustomItem(0x203C, 1011053),
new CustomItem(0x203D, 1011054),
new CustomItem(0x2044, 1011055),
new CustomItem(0x2045, 1011047),
new CustomItem(0x204A, 1011050),
new CustomItem(0x2047, 1011396),
new CustomItem(0x2048, 1011048),
new CustomItem(0x2049, 1011049),
}),
new CustomCategory(Layer.FacialHair, 1015320, true, new CustomItem[]
{ //Facial Hair
new CustomItem(0x2041, 1011062),
new CustomItem(0x203F, 1011060),
new CustomItem(0x204B, 1015321, true),
new CustomItem(0x203E, 1011061),
new CustomItem(0x204C, 1015322, true),
new CustomItem(0x2040, 1015323),
new CustomItem(0x204D, 1011401),
}),
new CustomCategory(Layer.FirstValid, 1011397, false, new CustomItem[]
{ //Held items
new CustomItem(typeof(FishingPole), 1011406, 3520),
new CustomItem(typeof(Pickaxe), 1011407, 3717),
new CustomItem(typeof(Pitchfork), 1011408, 3720),
new CustomItem(typeof(Cleaver), 1015324, 3778),
new CustomItem(typeof(Mace), 1011409, 3933),
new CustomItem(typeof(Torch), 1011410, 3940),
new CustomItem(typeof(Hammer), 1011411, 4020),
new CustomItem(typeof(Longsword), 1011412, 3936),
new CustomItem(typeof(GnarledStaff), 1011413, 5113)
}),
new CustomCategory(Layer.FirstValid, 1015325, false, new CustomItem[]
{ //More held items
new CustomItem(typeof(Crossbow), 1011414, 3920),
new CustomItem(typeof(WarMace), 1011415, 5126),
new CustomItem(typeof(TwoHandedAxe), 1011416, 5186),
new CustomItem(typeof(Spear), 1011417, 3939),
new CustomItem(typeof(Katana), 1011418, 5118),
new CustomItem(typeof(Spellbook), 1011419, 3834)
})
};
public PlayerVendorCustomizeGump(Mobile v, Mobile from)
: base(30, 40)
{
m_Vendor = v;
int x, y;
from.CloseGump(typeof(PlayerVendorCustomizeGump));
AddPage(0);
AddBackground(0, 0, 585, 393, 5054);
AddBackground(195, 36, 387, 275, 3000);
AddHtmlLocalized(10, 10, 565, 18, 1011356, false, false); //
VENDOR CUSTOMIZATION MENU
AddHtmlLocalized(60, 355, 150, 18, 1011036, false, false); // OKAY
AddButton(25, 355, 4005, 4007, 1, GumpButtonType.Reply, 0);
AddHtmlLocalized(320, 355, 150, 18, 1011012, false, false); // CANCEL
AddButton(285, 355, 4005, 4007, 0, GumpButtonType.Reply, 0);
y = 35;
for (int i = 0; i < Categories.Length; i++)
{
CustomCategory cat = Categories[i];
AddHtmlLocalized(5, y, 150, 25, cat.LocNumber, true, false);
AddButton(155, y, 4005, 4007, 0, GumpButtonType.Page, i + 1);
y += 25;
}
for (int i = 0; i < Categories.Length; i++)
{
CustomCategory cat = Categories[i];
AddPage(i + 1);
for (int c = 0; c < cat.Entries.Length; c++)
{
CustomItem entry = cat.Entries[c];
x = 198 + (c % 3) * 129;
y = 38 + (c / 3) * 67;
AddHtmlLocalized(x, y, 100, entry.LongText ? 36 : 18, entry.LocNumber, false, false);
if (entry.ArtNumber != 0)
AddItem(x + 20, y + 25, entry.ArtNumber);
AddRadio(x, y + (entry.LongText ? 40 : 20), 210, 211, false, (c << 8) + i);
}
if (cat.CanDye)
{
AddHtmlLocalized(327, 239, 100, 18, 1011402, false, false); // Color
AddRadio(327, 259, 210, 211, false, 100 + i);
}
AddHtmlLocalized(456, 239, 100, 18, 1011403, false, false); // Remove
AddRadio(456, 259, 210, 211, false, 200 + i);
}
}
public override void OnResponse(NetState state, RelayInfo info)
{
if (m_Vendor.Deleted)
return;
Mobile from = state.Mobile;
if (m_Vendor is PlayerVendor && !((PlayerVendor)m_Vendor).CanInteractWith(from, true))
return;
if (m_Vendor is PlayerBarkeeper && !((PlayerBarkeeper)m_Vendor).IsOwner(from))
return;
if (info.ButtonID == 0)
{
if (m_Vendor is PlayerVendor) // do nothing for barkeeps
{
m_Vendor.Direction = m_Vendor.GetDirectionTo(from);
m_Vendor.Animate(32, 5, 1, true, false, 0);//bow
m_Vendor.SayTo(from, 1043310 + Utility.Random(12)); // a little random speech
}
}
else if (info.ButtonID == 1 && info.Switches.Length > 0)
{
int cnum = info.Switches[0];
int cat = cnum % 256;
int ent = cnum >> 8;
if (cat < Categories.Length && cat >= 0)
{
if (ent < Categories[cat].Entries.Length && ent >= 0)
{
Item item = m_Vendor.FindItemOnLayer(Categories[cat].Layer);
if (item != null)
item.Delete();
List- items = m_Vendor.Items;
for (int i = 0; item == null && i < items.Count; ++i)
{
Item checkitem = items[i];
Type type = checkitem.GetType();
for (int j = 0; item == null && j < Categories[cat].Entries.Length; ++j)
{
if (type == Categories[cat].Entries[j].Type)
item = checkitem;
}
}
if (item != null)
item.Delete();
if (Categories[cat].Layer == Layer.FacialHair)
{
if (m_Vendor.Female)
{
from.SendLocalizedMessage(1010639); // You cannot place facial hair on a woman!
}
else
{
int hue = m_Vendor.FacialHairHue;
m_Vendor.FacialHairItemID = 0;
m_Vendor.ProcessDelta(); // invalidate item ID for clients
m_Vendor.FacialHairItemID = Categories[cat].Entries[ent].ItemID;
m_Vendor.FacialHairHue = hue;
}
}
else if (Categories[cat].Layer == Layer.Hair)
{
int hue = m_Vendor.HairHue;
m_Vendor.HairItemID = 0;
m_Vendor.ProcessDelta(); // invalidate item ID for clients
m_Vendor.HairItemID = Categories[cat].Entries[ent].ItemID;
m_Vendor.HairHue = hue;
}
else
{
item = Categories[cat].Entries[ent].Create();
if (item != null)
{
item.Layer = Categories[cat].Layer;
if (!m_Vendor.EquipItem(item))
item.Delete();
}
}
from.SendGump(new PlayerVendorCustomizeGump(m_Vendor, from));
}
}
else
{
cat -= 100;
if (cat < 100)
{
if (cat < Categories.Length && cat >= 0)
{
CustomCategory category = Categories[cat];
if (category.Layer == Layer.Hair)
{
new PVHairHuePicker(false, m_Vendor, from).SendTo(state);
}
else if (category.Layer == Layer.FacialHair)
{
new PVHairHuePicker(true, m_Vendor, from).SendTo(state);
}
else
{
Item item = null;
List
- items = m_Vendor.Items;
for (int i = 0; item == null && i < items.Count; ++i)
{
Item checkitem = items[i];
Type type = checkitem.GetType();
for (int j = 0; item == null && j < category.Entries.Length; ++j)
{
if (type == category.Entries[j].Type)
item = checkitem;
}
}
if (item != null)
new PVHuePicker(item, m_Vendor, from).SendTo(state);
}
}
}
else
{
cat -= 100;
if (cat < Categories.Length)
{
CustomCategory category = Categories[cat];
if (category.Layer == Layer.Hair)
{
m_Vendor.HairItemID = 0;
}
else if (category.Layer == Layer.FacialHair)
{
m_Vendor.FacialHairItemID = 0;
}
else
{
Item item = null;
List
- items = m_Vendor.Items;
for (int i = 0; item == null && i < items.Count; ++i)
{
Item checkitem = items[i];
Type type = checkitem.GetType();
for (int j = 0; item == null && j < category.Entries.Length; ++j)
{
if (type == category.Entries[j].Type)
item = checkitem;
}
}
if (item != null)
item.Delete();
}
from.SendGump(new PlayerVendorCustomizeGump(m_Vendor, from));
}
}
}
}
}
private class PVHuePicker : HuePicker
{
private readonly Item m_Item;
private readonly Mobile m_Vendor;
private readonly Mobile m_Mob;
public PVHuePicker(Item item, Mobile v, Mobile from)
: base(item.ItemID)
{
m_Item = item;
m_Vendor = v;
m_Mob = from;
}
public override void OnResponse(int hue)
{
if (m_Item.Deleted)
return;
if (m_Vendor is PlayerVendor && !((PlayerVendor)m_Vendor).CanInteractWith(m_Mob, true))
return;
if (m_Vendor is PlayerBarkeeper && !((PlayerBarkeeper)m_Vendor).IsOwner(m_Mob))
return;
m_Item.Hue = hue;
m_Mob.SendGump(new PlayerVendorCustomizeGump(m_Vendor, m_Mob));
}
}
private class PVHairHuePicker : HuePicker
{
private readonly bool m_FacialHair;
private readonly Mobile m_Vendor;
private readonly Mobile m_Mob;
public PVHairHuePicker(bool facialHair, Mobile v, Mobile from)
: base(0xFAB)
{
m_FacialHair = facialHair;
m_Vendor = v;
m_Mob = from;
}
public override void OnResponse(int hue)
{
if (m_Vendor.Deleted)
return;
if (m_Vendor is PlayerVendor && !((PlayerVendor)m_Vendor).CanInteractWith(m_Mob, true))
return;
if (m_Vendor is PlayerBarkeeper && !((PlayerBarkeeper)m_Vendor).IsOwner(m_Mob))
return;
if (m_FacialHair)
m_Vendor.FacialHairHue = hue;
else
m_Vendor.HairHue = hue;
m_Mob.SendGump(new PlayerVendorCustomizeGump(m_Vendor, m_Mob));
}
}
}
public class NewPlayerVendorCustomizeGump : Gump
{
private readonly PlayerVendor m_Vendor;
private class HairOrBeard
{
public int ItemID { get; }
public int Name { get; }
public HairOrBeard(int itemID, int name)
{
ItemID = itemID;
Name = name;
}
}
#region Mondain's Legacy
private static readonly HairOrBeard[] m_FemaleElfHairStyles = new HairOrBeard[]
{
new HairOrBeard(0x2FCC, 1074389), // Flower
new HairOrBeard(0x2FC0, 1074386), // Long Feather
new HairOrBeard(0x2FC1, 1074387), // Short
new HairOrBeard(0x2FC2, 1074388), // Mullet
new HairOrBeard(0x2FCE, 1074391), // Topknot
new HairOrBeard(0x2FCF, 1074392), // Long Braid
new HairOrBeard(0x2FD0, 1074393), // Buns
new HairOrBeard(0x2FD1, 1074394)// Spiked
};
private static readonly HairOrBeard[] m_MaleElfHairStyles = new HairOrBeard[]
{
new HairOrBeard(0x2FBF, 1074385), // Mid Long
new HairOrBeard(0x2FC0, 1074386), // Long Feather
new HairOrBeard(0x2FC1, 1074387), // Short
new HairOrBeard(0x2FC2, 1074388), // Mullet
new HairOrBeard(0x2FCE, 1074391), // Topknot
new HairOrBeard(0x2FCF, 1074392), // Long Braid
new HairOrBeard(0x2FCD, 1074390), // Long
new HairOrBeard(0x2FD1, 1074394)// Spiked
};
#endregion
private static readonly HairOrBeard[] m_HairStyles = new HairOrBeard[]
{
new HairOrBeard(0x203B, 1011052), // Short
new HairOrBeard(0x203C, 1011053), // Long
new HairOrBeard(0x203D, 1011054), // Ponytail
new HairOrBeard(0x2044, 1011055), // Mohawk
new HairOrBeard(0x2045, 1011047), // Pageboy
new HairOrBeard(0x204A, 1011050), // Topknot
new HairOrBeard(0x2047, 1011396), // Curly
new HairOrBeard(0x2048, 1011048), // Receding
new HairOrBeard(0x2049, 1011049)// 2-tails
};
private static readonly HairOrBeard[] m_BeardStyles = new HairOrBeard[]
{
new HairOrBeard(0x2041, 1011062), // Mustache
new HairOrBeard(0x203F, 1011060), // Short beard
new HairOrBeard(0x204B, 1015321), // Short Beard & Moustache
new HairOrBeard(0x203E, 1011061), // Long beard
new HairOrBeard(0x204C, 1015322), // Long Beard & Moustache
new HairOrBeard(0x2040, 1015323), // Goatee
new HairOrBeard(0x204D, 1011401)// Vandyke
};
public NewPlayerVendorCustomizeGump(PlayerVendor vendor)
: base(50, 50)
{
m_Vendor = vendor;
AddBackground(0, 0, 370, 370, 0x13BE);
AddImageTiled(10, 10, 350, 20, 0xA40);
AddImageTiled(10, 40, 350, 20, 0xA40);
AddImageTiled(10, 70, 350, 260, 0xA40);
AddImageTiled(10, 340, 350, 20, 0xA40);
AddAlphaRegion(10, 10, 350, 350);
AddHtmlLocalized(10, 12, 350, 18, 1011356, 0x7FFF, false, false); // VENDOR CUSTOMIZATION MENU
AddHtmlLocalized(10, 42, 150, 18, 1062459, 0x421F, false, false); // HAIR
if (vendor.Race == Race.Elf)
{
// Remove Hair
AddButton(10, 70 + m_FemaleElfHairStyles.Length * 20, 0xFB1, 0xFB3, 2, GumpButtonType.Reply, 0);
AddHtmlLocalized(45, 72 + m_FemaleElfHairStyles.Length * 20, 110, 18, 1011403, 0x7FFF, false, false); // Remove
// Color Hair
AddButton(10, 70 + (m_FemaleElfHairStyles.Length + 1) * 20, 0xFA5, 0xFA7, 3, GumpButtonType.Reply, 0);
AddHtmlLocalized(45, 72 + (m_FemaleElfHairStyles.Length + 1) * 20, 110, 18, 1011402, 0x7FFF, false, false); // Color
if (vendor.Female)
{
// Hair
for (int i = 0; i < m_FemaleElfHairStyles.Length; i++)
{
HairOrBeard hair = m_FemaleElfHairStyles[i];
AddButton(10, 70 + i * 20, 0xFA5, 0xFA7, 0x100 | i, GumpButtonType.Reply, 0);
AddHtmlLocalized(45, 72 + i * 20, 110, 18, hair.Name, 0x7FFF, false, false);
}
// Change gender
AddButton(160, 290, 0xFA5, 0xFA7, 1, GumpButtonType.Reply, 0);
AddHtmlLocalized(195, 292, 160, 18, 1015327, 0x7FFF, false, false); // Male
AddHtmlLocalized(195, 312, 160, 18, 1015328, 0x421F, false, false); // Female
}
else
{
// Hair
for (int i = 0; i < m_MaleElfHairStyles.Length; i++)
{
HairOrBeard hair = m_MaleElfHairStyles[i];
AddButton(10, 70 + i * 20, 0xFA5, 0xFA7, 0x100 | i, GumpButtonType.Reply, 0);
AddHtmlLocalized(45, 72 + i * 20, 110, 18, hair.Name, 0x7FFF, false, false);
}
// Change gender
AddHtmlLocalized(195, 292, 160, 18, 1015327, 0x421F, false, false); // Male
AddButton(160, 310, 0xFA5, 0xFA7, 1, GumpButtonType.Reply, 0);
AddHtmlLocalized(195, 312, 160, 18, 1015328, 0x7FFF, false, false); // Female
}
// Change race
AddButton(245, 290, 0xFA5, 0xFA7, 6, GumpButtonType.Reply, 0);
AddHtmlLocalized(275, 292, 160, 18, 1072255, 0x7FFF, false, false); // Human
AddHtmlLocalized(275, 312, 160, 18, 1072256, 0x421F, false, false); // Elf
}
else
{
// Change hair
for (int i = 0; i < m_HairStyles.Length; i++)
{
HairOrBeard hair = m_HairStyles[i];
AddButton(10, 70 + i * 20, 0xFA5, 0xFA7, 0x100 | i, GumpButtonType.Reply, 0);
AddHtmlLocalized(45, 72 + i * 20, 110, 18, hair.Name, 0x7FFF, false, false);
}
AddButton(10, 70 + m_HairStyles.Length * 20, 0xFB1, 0xFB3, 2, GumpButtonType.Reply, 0);
AddHtmlLocalized(45, 72 + m_HairStyles.Length * 20, 110, 18, 1011403, 0x7FFF, false, false); // Remove
AddButton(10, 70 + (m_HairStyles.Length + 1) * 20, 0xFA5, 0xFA7, 3, GumpButtonType.Reply, 0);
AddHtmlLocalized(45, 72 + (m_HairStyles.Length + 1) * 20, 110, 18, 1011402, 0x7FFF, false, false); // Color
if (vendor.Female)
{
AddButton(160, 290, 0xFA5, 0xFA7, 1, GumpButtonType.Reply, 0);
AddHtmlLocalized(195, 292, 160, 18, 1015327, 0x7FFF, false, false); // Male
AddHtmlLocalized(195, 312, 160, 18, 1015328, 0x421F, false, false); // Female
}
else
{
AddHtmlLocalized(160, 42, 210, 18, 1062460, 0x421F, false, false); // BEARD
for (int i = 0; i < m_BeardStyles.Length; i++)
{
HairOrBeard beard = m_BeardStyles[i];
AddButton(160, 70 + i * 20, 0xFA5, 0xFA7, 0x200 | i, GumpButtonType.Reply, 0);
AddHtmlLocalized(195, 72 + i * 20, 160, 18, beard.Name, 0x7FFF, false, false);
}
AddButton(160, 70 + m_BeardStyles.Length * 20, 0xFB1, 0xFB3, 4, GumpButtonType.Reply, 0);
AddHtmlLocalized(195, 72 + m_BeardStyles.Length * 20, 160, 18, 1011403, 0x7FFF, false, false); // Remove
AddButton(160, 70 + (m_BeardStyles.Length + 1) * 20, 0xFA5, 0xFA7, 5, GumpButtonType.Reply, 0);
AddHtmlLocalized(195, 72 + (m_BeardStyles.Length + 1) * 20, 160, 18, 1011402, 0x7FFF, false, false); // Color
AddHtmlLocalized(195, 292, 160, 18, 1015327, 0x421F, false, false); // Male
AddButton(160, 310, 0xFA5, 0xFA7, 1, GumpButtonType.Reply, 0);
AddHtmlLocalized(195, 312, 160, 18, 1015328, 0x7FFF, false, false); // Female
}
// Change race
AddHtmlLocalized(275, 292, 160, 18, 1072255, 0x421F, false, false); // Human
AddButton(245, 310, 0xFA5, 0xFA7, 6, GumpButtonType.Reply, 0);
AddHtmlLocalized(275, 312, 160, 18, 1072256, 0x7FFF, false, false); // Elf
}
AddButton(10, 340, 0xFA5, 0xFA7, 0, GumpButtonType.Reply, 0);
AddHtmlLocalized(45, 342, 305, 18, 1060675, 0x7FFF, false, false); // CLOSE
}
public override void OnResponse(NetState sender, RelayInfo info)
{
Mobile from = sender.Mobile;
if (!m_Vendor.CanInteractWith(from, true))
return;
switch (info.ButtonID)
{
case 0: // CLOSE
{
m_Vendor.Direction = m_Vendor.GetDirectionTo(from);
m_Vendor.Animate(32, 5, 1, true, false, 0); // bow
m_Vendor.SayTo(from, 1043310 + Utility.Random(12)); // a little random speech
break;
}
case 1: // Female/Male
{
if (m_Vendor.Female)
{
m_Vendor.BodyValue = 400;
m_Vendor.Female = false;
}
else
{
m_Vendor.BodyValue = 401;
m_Vendor.Female = true;
m_Vendor.FacialHairItemID = 0;
}
from.SendGump(new NewPlayerVendorCustomizeGump(m_Vendor));
break;
}
case 2: // Remove hair
{
m_Vendor.HairItemID = 0;
from.SendGump(new NewPlayerVendorCustomizeGump(m_Vendor));
break;
}
case 3: // Color hair
{
if (m_Vendor.HairItemID > 0)
{
new PVHuePicker(m_Vendor, false, from).SendTo(from.NetState);
}
else
{
from.SendGump(new NewPlayerVendorCustomizeGump(m_Vendor));
}
break;
}
case 4: // Remove beard
{
m_Vendor.FacialHairItemID = 0;
from.SendGump(new NewPlayerVendorCustomizeGump(m_Vendor));
break;
}
case 5: // Color beard
{
if (m_Vendor.FacialHairItemID > 0)
{
new PVHuePicker(m_Vendor, true, from).SendTo(from.NetState);
}
else
{
from.SendGump(new NewPlayerVendorCustomizeGump(m_Vendor));
}
break;
}
case 6: // Change race
{
if (m_Vendor.Race == Race.Elf)
m_Vendor.Race = Race.Human;
else
m_Vendor.Race = Race.Elf;
m_Vendor.Hue = m_Vendor.Race.RandomSkinHue();
m_Vendor.HairItemID = m_Vendor.Race.RandomHair(m_Vendor.Female);
m_Vendor.HairHue = 0;
m_Vendor.FacialHairItemID = 0;
m_Vendor.FacialHairHue = 0;
from.SendGump(new NewPlayerVendorCustomizeGump(m_Vendor));
break;
}
default:
{
int hairhue = 0;
if ((info.ButtonID & 0x100) != 0) // Hair style selected
{
int index = info.ButtonID & 0xFF;
if (index >= m_HairStyles.Length && m_Vendor.Race == Race.Human)
return;
else if (index >= m_FemaleElfHairStyles.Length && m_Vendor.Race == Race.Elf)
return;
HairOrBeard hairStyle = m_HairStyles[index];
if (m_Vendor.Race == Race.Elf && m_Vendor.Female)
hairStyle = m_FemaleElfHairStyles[index];
else if (m_Vendor.Race == Race.Elf)
hairStyle = m_MaleElfHairStyles[index];
else
hairStyle = m_HairStyles[index];
hairhue = m_Vendor.HairHue;
m_Vendor.HairItemID = 0;
m_Vendor.ProcessDelta();
m_Vendor.HairItemID = hairStyle.ItemID;
m_Vendor.HairHue = hairhue;
from.SendGump(new NewPlayerVendorCustomizeGump(m_Vendor));
}
else if ((info.ButtonID & 0x200) != 0) // Beard style selected
{
if (m_Vendor.Female)
return;
int index = info.ButtonID & 0xFF;
if (index >= m_BeardStyles.Length)
return;
HairOrBeard beardStyle = m_BeardStyles[index];
hairhue = m_Vendor.FacialHairHue;
m_Vendor.FacialHairItemID = 0;
m_Vendor.ProcessDelta();
m_Vendor.FacialHairItemID = beardStyle.ItemID;
m_Vendor.FacialHairHue = hairhue;
from.SendGump(new NewPlayerVendorCustomizeGump(m_Vendor));
}
break;
}
}
}
private class PVHuePicker : HuePicker
{
private readonly PlayerVendor m_Vendor;
private readonly bool m_FacialHair;
private readonly Mobile m_From;
public PVHuePicker(PlayerVendor vendor, bool facialHair, Mobile from)
: base(0xFAB)
{
m_Vendor = vendor;
m_FacialHair = facialHair;
m_From = from;
}
public override void OnResponse(int hue)
{
if (!m_Vendor.CanInteractWith(m_From, true))
return;
if (m_FacialHair)
m_Vendor.FacialHairHue = hue;
else
m_Vendor.HairHue = hue;
m_From.SendGump(new NewPlayerVendorCustomizeGump(m_Vendor));
}
}
}
}