using Server.Multis;
using Server.Network;
using System.Collections;
namespace Server.Gumps
{
public class ReclaimVendorGump : Gump
{
private readonly BaseHouse m_House;
private readonly ArrayList m_Vendors;
public ReclaimVendorGump(BaseHouse house)
: base(50, 50)
{
m_House = house;
m_Vendors = new ArrayList(house.InternalizedVendors);
AddBackground(0, 0, 170, 50 + m_Vendors.Count * 20, 0x13BE);
AddImageTiled(10, 10, 150, 20, 0xA40);
AddHtmlLocalized(10, 10, 150, 20, 1061827, 0x7FFF, false, false); //
Reclaim Vendor
AddImageTiled(10, 40, 150, m_Vendors.Count * 20, 0xA40);
for (int i = 0; i < m_Vendors.Count; i++)
{
Mobile m = (Mobile)m_Vendors[i];
int y = 40 + i * 20;
AddButton(10, y, 0xFA5, 0xFA7, i + 1, GumpButtonType.Reply, 0);
AddLabel(45, y, 0x481, m.Name);
}
}
public override void OnResponse(NetState sender, RelayInfo info)
{
Mobile from = sender.Mobile;
if (info.ButtonID == 0 || !m_House.IsActive || !m_House.IsInside(from) || !m_House.IsOwner(from) || !from.CheckAlive())
return;
int index = info.ButtonID - 1;
if (index < 0 || index >= m_Vendors.Count)
return;
Mobile mob = (Mobile)m_Vendors[index];
if (!m_House.InternalizedVendors.Contains(mob))
return;
if (mob.Deleted)
{
m_House.InternalizedVendors.Remove(mob);
}
else
{
bool vendor, contract;
BaseHouse.IsThereVendor(from.Location, from.Map, out vendor, out contract);
if (vendor)
{
from.SendLocalizedMessage(1062677); // You cannot place a vendor or barkeep at this location.
}
else if (contract)
{
from.SendLocalizedMessage(1062678); // You cannot place a vendor or barkeep on top of a rental contract!
}
else
{
m_House.InternalizedVendors.Remove(mob);
mob.MoveToWorld(from.Location, from.Map);
}
}
}
}
}