using Server.Commands; using Server.Mobiles; using Server.Network; using System; using System.Collections.Generic; namespace Server.Gumps { public class WhoGump : Gump { public static readonly int GumpOffsetX = PropsConfig.GumpOffsetX; public static readonly int GumpOffsetY = PropsConfig.GumpOffsetY; public static readonly int TextHue = PropsConfig.TextHue; public static readonly int TextOffsetX = PropsConfig.TextOffsetX; public static readonly int OffsetGumpID = PropsConfig.OffsetGumpID; public static readonly int HeaderGumpID = PropsConfig.HeaderGumpID; public static readonly int EntryGumpID = PropsConfig.EntryGumpID; public static readonly int BackGumpID = PropsConfig.BackGumpID; public static readonly int SetGumpID = PropsConfig.SetGumpID; public static readonly int SetWidth = PropsConfig.SetWidth; public static readonly int SetOffsetX = PropsConfig.SetOffsetX, SetOffsetY = PropsConfig.SetOffsetY; public static readonly int SetButtonID1 = PropsConfig.SetButtonID1; public static readonly int SetButtonID2 = PropsConfig.SetButtonID2; public static readonly int PrevWidth = PropsConfig.PrevWidth; public static readonly int PrevOffsetX = PropsConfig.PrevOffsetX, PrevOffsetY = PropsConfig.PrevOffsetY; public static readonly int PrevButtonID1 = PropsConfig.PrevButtonID1; public static readonly int PrevButtonID2 = PropsConfig.PrevButtonID2; public static readonly int NextWidth = PropsConfig.NextWidth; public static readonly int NextOffsetX = PropsConfig.NextOffsetX, NextOffsetY = PropsConfig.NextOffsetY; public static readonly int NextButtonID1 = PropsConfig.NextButtonID1; public static readonly int NextButtonID2 = PropsConfig.NextButtonID2; public static readonly int OffsetSize = PropsConfig.OffsetSize; public static readonly int EntryHeight = PropsConfig.EntryHeight; public static readonly int BorderSize = PropsConfig.BorderSize; public static bool OldStyle = PropsConfig.OldStyle; private static readonly bool PrevLabel = false; private static readonly bool NextLabel = false; private static readonly int PrevLabelOffsetX = PrevWidth + 1; private static readonly int PrevLabelOffsetY = 0; private static readonly int NextLabelOffsetX = -29; private static readonly int NextLabelOffsetY = 0; private static readonly int EntryWidth = 180; private static readonly int EntryCount = 15; private static readonly int TotalWidth = OffsetSize + EntryWidth + OffsetSize + SetWidth + OffsetSize; private static readonly int TotalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (EntryCount + 1)); private static readonly int BackWidth = BorderSize + TotalWidth + BorderSize; private static readonly int BackHeight = BorderSize + TotalHeight + BorderSize; private readonly Mobile m_Owner; private readonly List m_Mobiles; private int m_Page; public bool EC => m_Owner != null && m_Owner.NetState != null && m_Owner.NetState.IsEnhancedClient; public WhoGump(Mobile owner, string filter) : this(owner, BuildList(owner, filter), 0) { } public WhoGump(Mobile owner, List list, int page) : base(GumpOffsetX, GumpOffsetY) { owner.CloseGump(typeof(WhoGump)); m_Owner = owner; m_Mobiles = list; Initialize(page); } public static void Initialize() { CommandSystem.Register("Who", AccessLevel.Counselor, WhoList_OnCommand); CommandSystem.Register("WhoList", AccessLevel.Counselor, WhoList_OnCommand); } public static List BuildList(Mobile owner, string filter) { if (filter != null && (filter = filter.Trim()).Length == 0) filter = null; else { filter = filter?.ToLower(); } List list = new List(); List states = NetState.Instances; for (int i = 0; i < states.Count; ++i) { Mobile m = states[i].Mobile; if (m != null && (m == owner || !m.Hidden || owner.AccessLevel >= m.AccessLevel || (m is PlayerMobile && ((PlayerMobile)m).VisibilityList.Contains(owner)))) { if (filter != null && (m.Name == null || m.Name.ToLower().IndexOf(filter) < 0)) continue; list.Add(m); } } list.Sort(InternalComparer.Instance); return list; } public void Initialize(int page) { m_Page = page; int count = m_Mobiles.Count - (page * EntryCount); if (count < 0) count = 0; else if (count > EntryCount) count = EntryCount; int totalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (count + 1)); AddPage(0); AddBackground(0, 0, BackWidth, BorderSize + totalHeight + BorderSize, BackGumpID); AddImageTiled(BorderSize, BorderSize, TotalWidth - (OldStyle ? SetWidth + OffsetSize : 0), totalHeight, OffsetGumpID); int x = BorderSize + OffsetSize; int y = BorderSize + OffsetSize; int emptyWidth = TotalWidth - PrevWidth - NextWidth - (OffsetSize * 4) - (OldStyle ? SetWidth + OffsetSize : 0); if (!OldStyle) AddImageTiled(x - (OldStyle ? OffsetSize : 0), y, emptyWidth + (OldStyle ? OffsetSize * 2 : 0), EntryHeight, EntryGumpID); AddLabel(x + TextOffsetX, y, TextHue, string.Format("Page {0} of {1} ({2})", page + 1, (m_Mobiles.Count + EntryCount - 1) / EntryCount, m_Mobiles.Count)); x += emptyWidth + OffsetSize; if (OldStyle) AddImageTiled(x, y, TotalWidth - (OffsetSize * 3) - SetWidth, EntryHeight, HeaderGumpID); else AddImageTiled(x, y, PrevWidth, EntryHeight, HeaderGumpID); if (page > 0) { AddButton(x + PrevOffsetX, y + PrevOffsetY, PrevButtonID1, PrevButtonID2, 1, GumpButtonType.Reply, 0); if (PrevLabel) AddLabel(x + PrevLabelOffsetX, y + PrevLabelOffsetY, TextHue, "Previous"); } x += PrevWidth + OffsetSize; if (!OldStyle) AddImageTiled(x, y, NextWidth, EntryHeight, HeaderGumpID); if ((page + 1) * EntryCount < m_Mobiles.Count) { AddButton(x + NextOffsetX, y + NextOffsetY, NextButtonID1, NextButtonID2, 2, GumpButtonType.Reply, 1); if (NextLabel) AddLabel(x + NextLabelOffsetX, y + NextLabelOffsetY, TextHue, "Next"); } for (int i = 0, index = page * EntryCount; i < EntryCount && index < m_Mobiles.Count; ++i, ++index) { x = BorderSize + OffsetSize; y += EntryHeight + OffsetSize; Mobile m = m_Mobiles[index]; AddImageTiled(x, y, EntryWidth, EntryHeight, EntryGumpID); AddLabelCropped(x + TextOffsetX, y, EntryWidth - TextOffsetX, EntryHeight, GetHueFor(m), m.Deleted ? "(deleted)" : m.Name); x += EntryWidth + OffsetSize; if (SetGumpID != 0) AddImageTiled(x, y, SetWidth, EntryHeight, SetGumpID); if (m.NetState != null && !m.Deleted) AddButton(x + SetOffsetX, y + SetOffsetY, SetButtonID1, SetButtonID2, i + 3, GumpButtonType.Reply, 0); } } public override void OnResponse(NetState state, RelayInfo info) { Mobile from = state.Mobile; switch (info.ButtonID) { case 0: // Closed { return; } case 1: // Previous { if (m_Page > 0) from.SendGump(new WhoGump(from, m_Mobiles, m_Page - 1)); break; } case 2: // Next { if ((m_Page + 1) * EntryCount < m_Mobiles.Count) from.SendGump(new WhoGump(from, m_Mobiles, m_Page + 1)); break; } default: { int index = (m_Page * EntryCount) + (info.ButtonID - 3); if (index >= 0 && index < m_Mobiles.Count) { Mobile m = m_Mobiles[index]; if (m.Deleted) { from.SendMessage("That player has deleted their character."); from.SendGump(new WhoGump(from, m_Mobiles, m_Page)); } else if (m.NetState == null) { from.SendMessage("That player is no longer online."); from.SendGump(new WhoGump(from, m_Mobiles, m_Page)); } else if (m == from || !m.Hidden || from.AccessLevel >= m.AccessLevel || (m is PlayerMobile && ((PlayerMobile)m).VisibilityList.Contains(from))) { from.SendGump(new ClientGump(from, m.NetState)); } else { from.SendMessage("You cannot see them."); from.SendGump(new WhoGump(from, m_Mobiles, m_Page)); } } break; } } } [Usage("WhoList [filter]")] [Aliases("Who")] [Description("Lists all connected clients. Optionally filters results by name.")] private static void WhoList_OnCommand(CommandEventArgs e) { e.Mobile.SendGump(new WhoGump(e.Mobile, e.ArgString)); } private int GetHueFor(Mobile m) { switch (m.AccessLevel) { case AccessLevel.Owner: case AccessLevel.CoOwner: case AccessLevel.Developer: case AccessLevel.Administrator: return EC ? 0x51D : 0x516; case AccessLevel.Seer: return EC ? 0x142 : 0x144; case AccessLevel.GameMaster: return EC ? 0x11 : 0x21; case AccessLevel.Decorator: return 0x2; case AccessLevel.VIP: case AccessLevel.Player: default: { if (m.Murderer) return EC ? 0x20 : 0x21; else if (m.Criminal) return EC ? 0x3AE : 0x3B1; return EC ? 0x5C : 0x58; } } } private class InternalComparer : IComparer { public static readonly IComparer Instance = new InternalComparer(); public int Compare(Mobile x, Mobile y) { if (x == null || y == null) throw new ArgumentException(); if (x.AccessLevel > y.AccessLevel) return -1; else if (x.AccessLevel < y.AccessLevel) return 1; else return Insensitive.Compare(x.Name, y.Name); } } } }