using Server.Engines.Quests.Haven; using Server.Engines.VeteranRewards; using Server.Gumps; using Server.Network; using Server.Targeting; using System; namespace Server.Items { public class CannonAddonComponent : AddonComponent { public CannonAddonComponent(int itemID) : base(itemID) { LootType = LootType.Blessed; } public CannonAddonComponent(Serial serial) : base(serial) { } public override int LabelNumber => 1076157;// Decorative Cannon public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if (Addon is CannonAddon) { if (((CannonAddon)Addon).IsRewardItem) list.Add(1076223); // 7th Year Veteran Reward list.Add(1076207, ((CannonAddon)Addon).Charges.ToString()); // Remaining Charges: ~1_val~ } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class CannonAddon : BaseAddon { private static readonly int[] m_Effects = new int[] { 0x36B0, 0x3728, 0x3709, 0x36FE }; private CannonDirection m_CannonDirection; private int m_Charges; private bool m_IsRewardItem; [Constructable] public CannonAddon(CannonDirection direction) { m_CannonDirection = direction; switch (direction) { case CannonDirection.North: { AddComponent(new CannonAddonComponent(0xE8D), 0, 0, 0); AddComponent(new CannonAddonComponent(0xE8C), 0, 1, 0); AddComponent(new CannonAddonComponent(0xE8B), 0, 2, 0); break; } case CannonDirection.East: { AddComponent(new CannonAddonComponent(0xE96), 0, 0, 0); AddComponent(new CannonAddonComponent(0xE95), -1, 0, 0); AddComponent(new CannonAddonComponent(0xE94), -2, 0, 0); break; } case CannonDirection.South: { AddComponent(new CannonAddonComponent(0xE91), 0, 0, 0); AddComponent(new CannonAddonComponent(0xE92), 0, -1, 0); AddComponent(new CannonAddonComponent(0xE93), 0, -2, 0); break; } default: { AddComponent(new CannonAddonComponent(0xE8E), 0, 0, 0); AddComponent(new CannonAddonComponent(0xE8F), 1, 0, 0); AddComponent(new CannonAddonComponent(0xE90), 2, 0, 0); break; } } } public CannonAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed { get { CannonDeed deed = new CannonDeed { Charges = m_Charges, IsRewardItem = m_IsRewardItem }; return deed; } } [CommandProperty(AccessLevel.GameMaster)] public CannonDirection CannonDirection => m_CannonDirection; [CommandProperty(AccessLevel.GameMaster)] public int Charges { get { return m_Charges; } set { m_Charges = value; foreach (AddonComponent c in Components) c.InvalidateProperties(); } } [CommandProperty(AccessLevel.GameMaster)] public bool IsRewardItem { get { return m_IsRewardItem; } set { m_IsRewardItem = value; foreach (AddonComponent c in Components) c.InvalidateProperties(); } } public override void OnComponentUsed(AddonComponent c, Mobile from) { if (from.InRange(Location, 2)) { if (m_Charges > 0) { from.Target = new InternalTarget(this); } else { if (from.Backpack != null) { PotionKeg keg = from.Backpack.FindItemByType(typeof(PotionKeg)) as PotionKeg; if (Validate(keg) > 0) from.SendGump(new InternalGump(this, keg)); else from.SendLocalizedMessage(1076198); // You do not have a full keg of explosion potions needed to recharge the cannon. } } } else from.SendLocalizedMessage(1076766); // That is too far away. } public int Validate(PotionKeg keg) { if (keg != null && !keg.Deleted && keg.Held == 100) { if (keg.Type == PotionEffect.ExplosionLesser) return 5; else if (keg.Type == PotionEffect.Explosion) return 10; else if (keg.Type == PotionEffect.ExplosionGreater) return 15; } return 0; } public void Fill(Mobile from, PotionKeg keg) { Charges = Validate(keg); if (Charges > 0) { keg.Delete(); from.SendLocalizedMessage(1076199); // Your cannon is recharged. } else from.SendLocalizedMessage(1076198); // You do not have a full keg of explosion potions needed to recharge the cannon. } public void DoFireEffect(IPoint3D target) { Map map = Map; if (target == null || map == null) return; Effects.PlaySound(target, map, Utility.RandomList(0x11B, 0x11C, 0x11D)); Effects.SendLocationEffect(target, map, Utility.RandomList(m_Effects), 16, 1); for (int count = Utility.Random(3); count > 0; count--) { IPoint3D location = new Point3D(target.X + Utility.RandomMinMax(-1, 1), target.Y + Utility.RandomMinMax(-1, 1), target.Z); int effect = Utility.RandomList(m_Effects); Effects.SendLocationEffect(location, map, effect, 16, 1); } Charges -= 1; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version writer.Write((int)m_CannonDirection); writer.Write(m_Charges); writer.Write(m_IsRewardItem); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); m_CannonDirection = (CannonDirection)reader.ReadInt(); m_Charges = reader.ReadInt(); m_IsRewardItem = reader.ReadBool(); } private class InternalTarget : Target { private readonly CannonAddon m_Cannon; public InternalTarget(CannonAddon cannon) : base(12, true, TargetFlags.None) { m_Cannon = cannon; } protected override void OnTarget(Mobile from, object targeted) { if (m_Cannon == null || m_Cannon.Deleted) return; IPoint3D p = targeted as IPoint3D; if (p == null) return; if (from.InLOS(new Point3D(p))) { if (!Utility.InRange(new Point3D(p), m_Cannon.Location, 2)) { bool allow = false; int x = p.X - m_Cannon.X; int y = p.Y - m_Cannon.Y; switch (m_Cannon.CannonDirection) { case CannonDirection.North: if (y < 0 && Math.Abs(x) <= -y / 3) allow = true; break; case CannonDirection.East: if (x > 0 && Math.Abs(y) <= x / 3) allow = true; break; case CannonDirection.South: if (y > 0 && Math.Abs(x) <= y / 3) allow = true; break; case CannonDirection.West: if (x < 0 && Math.Abs(y) <= -x / 3) allow = true; break; } if (allow && Utility.InRange(new Point3D(p), m_Cannon.Location, 14)) m_Cannon.DoFireEffect(p); else from.SendLocalizedMessage(1076203); // Target out of range. } else from.SendLocalizedMessage(1076215); // Cannon must be aimed farther away. } else from.SendLocalizedMessage(1049630); // You cannot see that target! } protected override void OnTargetOutOfRange(Mobile from, object targeted) { from.SendLocalizedMessage(1076203); // Target out of range. } } private class InternalGump : Gump { private readonly CannonAddon m_Cannon; private readonly PotionKeg m_Keg; public InternalGump(CannonAddon cannon, PotionKeg keg) : base(50, 50) { m_Cannon = cannon; m_Keg = keg; Closable = true; Disposable = true; Dragable = true; Resizable = false; AddPage(0); AddBackground(0, 0, 291, 133, 0x13BE); AddImageTiled(5, 5, 280, 100, 0xA40); AddHtmlLocalized(9, 9, 272, 100, 1076196, cannon.Validate(keg).ToString(), 0x7FFF, false, false); // You will need a full keg of explosion potions to recharge the cannon. Your keg will provide ~1_CHARGES~ charges. AddButton(5, 107, 0xFB1, 0xFB2, (int)Buttons.Cancel, GumpButtonType.Reply, 0); AddHtmlLocalized(40, 109, 100, 20, 1060051, 0x7FFF, false, false); // CANCEL AddButton(160, 107, 0xFB7, 0xFB8, (int)Buttons.Recharge, GumpButtonType.Reply, 0); AddHtmlLocalized(195, 109, 120, 20, 1076197, 0x7FFF, false, false); // Recharge } private enum Buttons { Cancel, Recharge } public override void OnResponse(NetState state, RelayInfo info) { if (m_Cannon == null || m_Cannon.Deleted) return; if (info.ButtonID == (int)Buttons.Recharge) m_Cannon.Fill(state.Mobile, m_Keg); } } } public class CannonDeed : BaseAddonDeed, IRewardItem, IRewardOption { private CannonDirection m_Direction; private int m_Charges; private bool m_IsRewardItem; [Constructable] public CannonDeed() : base() { LootType = LootType.Blessed; } public CannonDeed(Serial serial) : base(serial) { } public override int LabelNumber => 1076195;// A deed for a cannon public override BaseAddon Addon { get { CannonAddon addon = new CannonAddon(m_Direction) { Charges = m_Charges, IsRewardItem = m_IsRewardItem }; return addon; } } [CommandProperty(AccessLevel.GameMaster)] public int Charges { get { return m_Charges; } set { m_Charges = value; InvalidateProperties(); } } [CommandProperty(AccessLevel.GameMaster)] public bool IsRewardItem { get { return m_IsRewardItem; } set { m_IsRewardItem = value; InvalidateProperties(); } } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if (m_IsRewardItem) list.Add(1076223); // 7th Year Veteran Reward list.Add(1076207, m_Charges.ToString()); // Remaining Charges: ~1_val~ } public override void OnDoubleClick(Mobile from) { if (m_IsRewardItem && !RewardSystem.CheckIsUsableBy(from, this, null)) return; if (IsChildOf(from.Backpack)) { from.CloseGump(typeof(RewardOptionGump)); from.SendGump(new RewardOptionGump(this)); } else from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it. } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version writer.Write(m_Charges); writer.Write(m_IsRewardItem); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); m_Charges = reader.ReadInt(); m_IsRewardItem = reader.ReadBool(); } public void GetOptions(RewardOptionList list) { list.Add((int)CannonDirection.South, 1075386); // South list.Add((int)CannonDirection.East, 1075387); // East list.Add((int)CannonDirection.North, 1075389); // North list.Add((int)CannonDirection.West, 1075390); // West } public void OnOptionSelected(Mobile from, int option) { m_Direction = (CannonDirection)option; if (!Deleted) base.OnDoubleClick(from); } } }