using Server.Multis; using System; using System.Collections; namespace Server.Items { public enum HolidayTreeType { Classic, Modern } public class HolidayTree : Item, IAddon { private ArrayList m_Components; private Mobile m_Placer; public HolidayTree(Mobile from, HolidayTreeType type, Point3D loc) : base(1) { Movable = false; MoveToWorld(loc, from.Map); m_Placer = from; m_Components = new ArrayList(); switch (type) { case HolidayTreeType.Classic: { ItemID = 0xCD7; AddItem(0, 0, 0, new TreeTrunk(this, 0xCD6)); AddOrnament(0, 0, 2, 0xF22); AddOrnament(0, 0, 9, 0xF18); AddOrnament(0, 0, 15, 0xF20); AddOrnament(0, 0, 19, 0xF17); AddOrnament(0, 0, 20, 0xF24); AddOrnament(0, 0, 20, 0xF1F); AddOrnament(0, 0, 20, 0xF19); AddOrnament(0, 0, 21, 0xF1B); AddOrnament(0, 0, 28, 0xF2F); AddOrnament(0, 0, 30, 0xF23); AddOrnament(0, 0, 32, 0xF2A); AddOrnament(0, 0, 33, 0xF30); AddOrnament(0, 0, 34, 0xF29); AddOrnament(0, 1, 7, 0xF16); AddOrnament(0, 1, 7, 0xF1E); AddOrnament(0, 1, 12, 0xF0F); AddOrnament(0, 1, 13, 0xF13); AddOrnament(0, 1, 18, 0xF12); AddOrnament(0, 1, 19, 0xF15); AddOrnament(0, 1, 25, 0xF28); AddOrnament(0, 1, 29, 0xF1A); AddOrnament(0, 1, 37, 0xF2B); AddOrnament(1, 0, 13, 0xF10); AddOrnament(1, 0, 14, 0xF1C); AddOrnament(1, 0, 16, 0xF14); AddOrnament(1, 0, 17, 0xF26); AddOrnament(1, 0, 22, 0xF27); break; } case HolidayTreeType.Modern: { ItemID = 0x1B7E; AddOrnament(0, 0, 2, 0xF2F); AddOrnament(0, 0, 2, 0xF20); AddOrnament(0, 0, 2, 0xF22); AddOrnament(0, 0, 5, 0xF30); AddOrnament(0, 0, 5, 0xF15); AddOrnament(0, 0, 5, 0xF1F); AddOrnament(0, 0, 5, 0xF2B); AddOrnament(0, 0, 6, 0xF0F); AddOrnament(0, 0, 7, 0xF1E); AddOrnament(0, 0, 7, 0xF24); AddOrnament(0, 0, 8, 0xF29); AddOrnament(0, 0, 9, 0xF18); AddOrnament(0, 0, 14, 0xF1C); AddOrnament(0, 0, 15, 0xF13); AddOrnament(0, 0, 15, 0xF20); AddOrnament(0, 0, 16, 0xF26); AddOrnament(0, 0, 17, 0xF12); AddOrnament(0, 0, 18, 0xF17); AddOrnament(0, 0, 20, 0xF1B); AddOrnament(0, 0, 23, 0xF28); AddOrnament(0, 0, 25, 0xF18); AddOrnament(0, 0, 25, 0xF2A); AddOrnament(0, 1, 7, 0xF16); break; } } } public HolidayTree(Serial serial) : base(serial) { } [CommandProperty(AccessLevel.GameMaster)] public Mobile Placer { get { return m_Placer; } set { m_Placer = value; } } public override int LabelNumber => 1041117;// a tree for the holidays Item IAddon.Deed => new HolidayTreeDeed(); public override void OnAfterDelete() { for (int i = 0; i < m_Components.Count; ++i) ((Item)m_Components[i]).Delete(); } public bool CouldFit(IPoint3D p, Map map) { return map.CanFit((Point3D)p, 20); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(1); // version writer.Write(m_Placer); writer.Write(m_Components.Count); for (int i = 0; i < m_Components.Count; ++i) writer.Write((Item)m_Components[i]); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 1: { m_Placer = reader.ReadMobile(); goto case 0; } case 0: { int count = reader.ReadInt(); m_Components = new ArrayList(count); for (int i = 0; i < count; ++i) { Item item = reader.ReadItem(); if (item != null) m_Components.Add(item); } break; } } Timer.DelayCall(TimeSpan.Zero, ValidatePlacement); } public void ValidatePlacement() { BaseHouse house = BaseHouse.FindHouseAt(this); if (house == null) { HolidayTreeDeed deed = new HolidayTreeDeed(); deed.MoveToWorld(Location, Map); Delete(); } } void IChopable.OnChop(Mobile user) { OnDoubleClick(user); } public override void OnDoubleClick(Mobile from) { if (from.InRange(GetWorldLocation(), 1)) { if (m_Placer == null || from == m_Placer || from.AccessLevel >= AccessLevel.GameMaster) { from.AddToBackpack(new HolidayTreeDeed()); Delete(); BaseHouse house = BaseHouse.FindHouseAt(this); if (house != null && house.Addons.ContainsKey(this)) { house.Addons.Remove(this); } from.SendLocalizedMessage(503393); // A deed for the tree has been placed in your backpack. } else { from.SendLocalizedMessage(503396); // You cannot take this tree down. } } else { from.SendLocalizedMessage(500446); // That is too far away. } } private void AddOrnament(int x, int y, int z, int itemID) { AddItem(x + 1, y + 1, z + 11, new Ornament(itemID)); } private void AddItem(int x, int y, int z, Item item) { item.MoveToWorld(new Point3D(Location.X + x, Location.Y + y, Location.Z + z), Map); m_Components.Add(item); } private class Ornament : Item { public Ornament(int itemID) : base(itemID) { Movable = false; } public Ornament(Serial serial) : base(serial) { } public override int LabelNumber => 1041118;// a tree ornament public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } private class TreeTrunk : Item { private HolidayTree m_Tree; public TreeTrunk(HolidayTree tree, int itemID) : base(itemID) { Movable = false; MoveToWorld(tree.Location, tree.Map); m_Tree = tree; } public TreeTrunk(Serial serial) : base(serial) { } public override int LabelNumber => 1041117;// a tree for the holidays public override void OnDoubleClick(Mobile from) { if (m_Tree != null && !m_Tree.Deleted) m_Tree.OnDoubleClick(from); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version writer.Write(m_Tree); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 0: { m_Tree = reader.ReadItem() as HolidayTree; if (m_Tree == null) Delete(); break; } } } } } }