using Server.Gumps;
using Server.Network;
namespace Server.Items
{
public class HouseLadderAddon : BaseAddon
{
public override BaseAddonDeed Deed => new HouseLadderDeed();
[Constructable]
public HouseLadderAddon(int type)
: base()
{
switch (type)
{
case 0: // castle south
AddComponent(new LocalizedAddonComponent(0x3DB2, 1076791), 0, 0, 0);
AddComponent(new LocalizedAddonComponent(0x3F28, 1076791), 0, 1, 29);
AddComponent(new LocalizedAddonComponent(0x3DB4, 1076791), 0, 2, 20);
break;
case 1: // castle east
AddComponent(new LocalizedAddonComponent(0x3DB3, 1076791), 0, 0, 0);
AddComponent(new LocalizedAddonComponent(0x3F28, 1076791), 1, 0, 29);
AddComponent(new LocalizedAddonComponent(0x3DB5, 1076791), 2, 0, 20);
break;
case 2: // castle north
AddComponent(new LocalizedAddonComponent(0x2FDF, 1076791), 0, 0, 0);
AddComponent(new LocalizedAddonComponent(0x3F28, 1076791), 0, -1, 29);
AddComponent(new LocalizedAddonComponent(0x3DB6, 1076791), 0, -2, 20);
break;
case 3: // castle west
AddComponent(new LocalizedAddonComponent(0x2FDE, 1076791), 0, 0, 0);
AddComponent(new LocalizedAddonComponent(0x3F28, 1076791), -1, 0, 29);
AddComponent(new LocalizedAddonComponent(0x3DB7, 1076791), -2, 0, 20);
break;
case 4: // south
AddComponent(new LocalizedAddonComponent(0x3DB2, 1076287), 0, 0, 0);
break;
case 5: // east
AddComponent(new LocalizedAddonComponent(0x3DB3, 1076287), 0, 0, 0);
break;
case 6: // north
AddComponent(new LocalizedAddonComponent(0x2FDF, 1076287), 0, 0, 0);
break;
case 7: // west
AddComponent(new LocalizedAddonComponent(0x2FDE, 1076287), 0, 0, 0);
break;
}
}
public HouseLadderAddon(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class HouseLadderDeed : BaseAddonDeed
{
public override int LabelNumber => 1076287; // Ladder
private int m_Type;
[Constructable]
public HouseLadderDeed()
: base()
{
LootType = LootType.Blessed;
}
public HouseLadderDeed(Serial serial)
: base(serial)
{
}
public override BaseAddon Addon => new HouseLadderAddon(m_Type);
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
from.CloseGump(typeof(InternalGump));
from.SendGump(new InternalGump(this));
}
else
from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used.
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
private void SendTarget(Mobile m)
{
base.OnDoubleClick(m);
}
private class InternalGump : Gump
{
private readonly HouseLadderDeed m_Deed;
public InternalGump(HouseLadderDeed deed)
: base(60, 36)
{
m_Deed = deed;
AddPage(0);
AddBackground(0, 0, 273, 324, 0x13BE);
AddImageTiled(10, 10, 253, 20, 0xA40);
AddImageTiled(10, 40, 253, 244, 0xA40);
AddImageTiled(10, 294, 253, 20, 0xA40);
AddAlphaRegion(10, 10, 253, 304);
AddButton(10, 294, 0xFB1, 0xFB2, 0, GumpButtonType.Reply, 0);
AddHtmlLocalized(45, 296, 450, 20, 1060051, 0x7FFF, false, false); // CANCEL
AddHtmlLocalized(14, 12, 273, 20, 1076780, 0x7FFF, false, false); // Please select your ladder position.
Use the ladders marked (castle)
for accessing the tops of keeps
and castles.
AddPage(1);
AddButton(19, 49, 0x845, 0x846, 1, GumpButtonType.Reply, 0);
AddHtmlLocalized(44, 47, 213, 20, 1076794, 0x7FFF, false, false); // South (Castle)
AddButton(19, 73, 0x845, 0x846, 2, GumpButtonType.Reply, 0);
AddHtmlLocalized(44, 71, 213, 20, 1076795, 0x7FFF, false, false); // East (Castle)
AddButton(19, 97, 0x845, 0x846, 3, GumpButtonType.Reply, 0);
AddHtmlLocalized(44, 95, 213, 20, 1076792, 0x7FFF, false, false); // North (Castle)
AddButton(19, 121, 0x845, 0x846, 4, GumpButtonType.Reply, 0);
AddHtmlLocalized(44, 119, 213, 20, 1076793, 0x7FFF, false, false); // West (Castle)
AddButton(19, 145, 0x845, 0x846, 5, GumpButtonType.Reply, 0);
AddHtmlLocalized(44, 143, 213, 20, 1075386, 0x7FFF, false, false); // South
AddButton(19, 169, 0x845, 0x846, 6, GumpButtonType.Reply, 0);
AddHtmlLocalized(44, 167, 213, 20, 1075387, 0x7FFF, false, false); // East
AddButton(19, 193, 0x845, 0x846, 7, GumpButtonType.Reply, 0);
AddHtmlLocalized(44, 191, 213, 20, 1075389, 0x7FFF, false, false); // North
AddButton(19, 217, 0x845, 0x846, 8, GumpButtonType.Reply, 0);
AddHtmlLocalized(44, 215, 213, 20, 1075390, 0x7FFF, false, false); // West
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (m_Deed == null || m_Deed.Deleted || info.ButtonID == 0)
return;
if (info.ButtonID >= 1 && info.ButtonID <= 8)
{
m_Deed.m_Type = info.ButtonID - 1;
m_Deed.SendTarget(sender.Mobile);
}
}
}
}
}