using Server.Gumps; using Server.Network; namespace Server.Items { public class HouseLadderAddon : BaseAddon { public override BaseAddonDeed Deed => new HouseLadderDeed(); [Constructable] public HouseLadderAddon(int type) : base() { switch (type) { case 0: // castle south AddComponent(new LocalizedAddonComponent(0x3DB2, 1076791), 0, 0, 0); AddComponent(new LocalizedAddonComponent(0x3F28, 1076791), 0, 1, 29); AddComponent(new LocalizedAddonComponent(0x3DB4, 1076791), 0, 2, 20); break; case 1: // castle east AddComponent(new LocalizedAddonComponent(0x3DB3, 1076791), 0, 0, 0); AddComponent(new LocalizedAddonComponent(0x3F28, 1076791), 1, 0, 29); AddComponent(new LocalizedAddonComponent(0x3DB5, 1076791), 2, 0, 20); break; case 2: // castle north AddComponent(new LocalizedAddonComponent(0x2FDF, 1076791), 0, 0, 0); AddComponent(new LocalizedAddonComponent(0x3F28, 1076791), 0, -1, 29); AddComponent(new LocalizedAddonComponent(0x3DB6, 1076791), 0, -2, 20); break; case 3: // castle west AddComponent(new LocalizedAddonComponent(0x2FDE, 1076791), 0, 0, 0); AddComponent(new LocalizedAddonComponent(0x3F28, 1076791), -1, 0, 29); AddComponent(new LocalizedAddonComponent(0x3DB7, 1076791), -2, 0, 20); break; case 4: // south AddComponent(new LocalizedAddonComponent(0x3DB2, 1076287), 0, 0, 0); break; case 5: // east AddComponent(new LocalizedAddonComponent(0x3DB3, 1076287), 0, 0, 0); break; case 6: // north AddComponent(new LocalizedAddonComponent(0x2FDF, 1076287), 0, 0, 0); break; case 7: // west AddComponent(new LocalizedAddonComponent(0x2FDE, 1076287), 0, 0, 0); break; } } public HouseLadderAddon(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class HouseLadderDeed : BaseAddonDeed { public override int LabelNumber => 1076287; // Ladder private int m_Type; [Constructable] public HouseLadderDeed() : base() { LootType = LootType.Blessed; } public HouseLadderDeed(Serial serial) : base(serial) { } public override BaseAddon Addon => new HouseLadderAddon(m_Type); public override void OnDoubleClick(Mobile from) { if (IsChildOf(from.Backpack)) { from.CloseGump(typeof(InternalGump)); from.SendGump(new InternalGump(this)); } else from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used. } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } private void SendTarget(Mobile m) { base.OnDoubleClick(m); } private class InternalGump : Gump { private readonly HouseLadderDeed m_Deed; public InternalGump(HouseLadderDeed deed) : base(60, 36) { m_Deed = deed; AddPage(0); AddBackground(0, 0, 273, 324, 0x13BE); AddImageTiled(10, 10, 253, 20, 0xA40); AddImageTiled(10, 40, 253, 244, 0xA40); AddImageTiled(10, 294, 253, 20, 0xA40); AddAlphaRegion(10, 10, 253, 304); AddButton(10, 294, 0xFB1, 0xFB2, 0, GumpButtonType.Reply, 0); AddHtmlLocalized(45, 296, 450, 20, 1060051, 0x7FFF, false, false); // CANCEL AddHtmlLocalized(14, 12, 273, 20, 1076780, 0x7FFF, false, false); // Please select your ladder position.
Use the ladders marked (castle)
for accessing the tops of keeps
and castles. AddPage(1); AddButton(19, 49, 0x845, 0x846, 1, GumpButtonType.Reply, 0); AddHtmlLocalized(44, 47, 213, 20, 1076794, 0x7FFF, false, false); // South (Castle) AddButton(19, 73, 0x845, 0x846, 2, GumpButtonType.Reply, 0); AddHtmlLocalized(44, 71, 213, 20, 1076795, 0x7FFF, false, false); // East (Castle) AddButton(19, 97, 0x845, 0x846, 3, GumpButtonType.Reply, 0); AddHtmlLocalized(44, 95, 213, 20, 1076792, 0x7FFF, false, false); // North (Castle) AddButton(19, 121, 0x845, 0x846, 4, GumpButtonType.Reply, 0); AddHtmlLocalized(44, 119, 213, 20, 1076793, 0x7FFF, false, false); // West (Castle) AddButton(19, 145, 0x845, 0x846, 5, GumpButtonType.Reply, 0); AddHtmlLocalized(44, 143, 213, 20, 1075386, 0x7FFF, false, false); // South AddButton(19, 169, 0x845, 0x846, 6, GumpButtonType.Reply, 0); AddHtmlLocalized(44, 167, 213, 20, 1075387, 0x7FFF, false, false); // East AddButton(19, 193, 0x845, 0x846, 7, GumpButtonType.Reply, 0); AddHtmlLocalized(44, 191, 213, 20, 1075389, 0x7FFF, false, false); // North AddButton(19, 217, 0x845, 0x846, 8, GumpButtonType.Reply, 0); AddHtmlLocalized(44, 215, 213, 20, 1075390, 0x7FFF, false, false); // West } public override void OnResponse(NetState sender, RelayInfo info) { if (m_Deed == null || m_Deed.Deleted || info.ButtonID == 0) return; if (info.ButtonID >= 1 && info.ButtonID <= 8) { m_Deed.m_Type = info.ButtonID - 1; m_Deed.SendTarget(sender.Mobile); } } } } }