namespace Server.Items { [Flipable(0x9D09, 0x9D0A)] public class WeatheredBronzeFairySculptureComponent : AddonComponent { public override int LabelNumber => 1156883; // weathered bronze fairy sculpture public WeatheredBronzeFairySculptureComponent() : base(0x9D09) { } public WeatheredBronzeFairySculptureComponent(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class WeatheredBronzeFairySculptureAddon : BaseAddon { public override BaseAddonDeed Deed => new WeatheredBronzeFairySculptureDeed(); public override bool RetainDeedHue => true; [Constructable] public WeatheredBronzeFairySculptureAddon() { AddComponent(new WeatheredBronzeFairySculptureComponent(), 0, 0, 0); } public WeatheredBronzeFairySculptureAddon(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class WeatheredBronzeFairySculptureDeed : BaseAddonDeed { public override BaseAddon Addon => new WeatheredBronzeFairySculptureAddon(); public override int LabelNumber => 1156883; // weathered bronze fairy sculpture [Constructable] public WeatheredBronzeFairySculptureDeed() { } public WeatheredBronzeFairySculptureDeed(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }