using Server.Gumps; using Server.Network; namespace Server.Items { public class WoodenCoffinComponent : AddonComponent { public WoodenCoffinComponent(int itemID) : base(itemID) { } public WoodenCoffinComponent(Serial serial) : base(serial) { } public override int LabelNumber => 1076274;// Coffin public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class WoodenCoffinAddon : BaseAddon { [Constructable] public WoodenCoffinAddon(bool east) : base() { if (east) // east { AddComponent(new WoodenCoffinComponent(0x1C41), 0, 0, 0); AddComponent(new WoodenCoffinComponent(0x1C42), 1, 0, 0); AddComponent(new WoodenCoffinComponent(0x1C43), 2, 0, 0); } else // south { AddComponent(new WoodenCoffinComponent(0x1C4F), 0, 0, 0); AddComponent(new WoodenCoffinComponent(0x1C50), 0, 1, 0); AddComponent(new WoodenCoffinComponent(0x1C51), 0, 2, 0); } } public WoodenCoffinAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed => new WoodenCoffinDeed(); public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } public class WoodenCoffinDeed : BaseAddonDeed { private bool m_East; [Constructable] public WoodenCoffinDeed() : base() { LootType = LootType.Blessed; } public WoodenCoffinDeed(Serial serial) : base(serial) { } public override BaseAddon Addon => new WoodenCoffinAddon(m_East); public override int LabelNumber => 1076274;// Coffin public override void OnDoubleClick(Mobile from) { if (IsChildOf(from.Backpack)) { from.CloseGump(typeof(InternalGump)); from.SendGump(new InternalGump(this)); } else from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used. } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } private void SendTarget(Mobile m) { base.OnDoubleClick(m); } private class InternalGump : Gump { private readonly WoodenCoffinDeed m_Deed; public InternalGump(WoodenCoffinDeed deed) : base(60, 36) { m_Deed = deed; AddPage(0); AddBackground(0, 0, 273, 324, 0x13BE); AddImageTiled(10, 10, 253, 20, 0xA40); AddImageTiled(10, 40, 253, 244, 0xA40); AddImageTiled(10, 294, 253, 20, 0xA40); AddAlphaRegion(10, 10, 253, 304); AddButton(10, 294, 0xFB1, 0xFB2, 0, GumpButtonType.Reply, 0); AddHtmlLocalized(45, 296, 450, 20, 1060051, 0x7FFF, false, false); // CANCEL AddHtmlLocalized(14, 12, 273, 20, 1076748, 0x7FFF, false, false); // Please select your coffin position AddPage(1); AddButton(19, 49, 0x845, 0x846, 1, GumpButtonType.Reply, 0); AddHtmlLocalized(44, 47, 213, 20, 1075386, 0x7FFF, false, false); // South AddButton(19, 73, 0x845, 0x846, 2, GumpButtonType.Reply, 0); AddHtmlLocalized(44, 71, 213, 20, 1075387, 0x7FFF, false, false); // East } public override void OnResponse(NetState sender, RelayInfo info) { if (m_Deed == null || m_Deed.Deleted || info.ButtonID == 0) return; m_Deed.m_East = (info.ButtonID != 1); m_Deed.SendTarget(sender.Mobile); } } } }