namespace Server.Items { public class AverageImbuingBag : BaseRewardBag { [Constructable] public AverageImbuingBag() { switch (Utility.Random(2)) { case 0: DropItem(new SpiderCarapace()); break; case 1: DropItem(new SilverSnakeSkin()); break; } } public AverageImbuingBag(Serial serial) : base(serial) { } public override int LabelNumber => 1113768; //Average Imbuing Bag public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }