namespace Server.Items { public class BagOfMysticReagents : Bag { [Constructable] public BagOfMysticReagents() : this(50) { } [Constructable] public BagOfMysticReagents(int amount) { DropItem(new BlackPearl(amount)); DropItem(new Bloodmoss(amount)); DropItem(new Garlic(amount)); DropItem(new Ginseng(amount)); DropItem(new MandrakeRoot(amount)); DropItem(new Nightshade(amount)); DropItem(new SulfurousAsh(amount)); DropItem(new SpidersSilk(amount)); DropItem(new Bone(amount)); DropItem(new DragonBlood(amount)); DropItem(new FertileDirt(amount)); DropItem(new DaemonBone(amount)); } public BagOfMysticReagents(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }