namespace Server.Items { public class DustyMuseumBag : BaseRewardBag { [Constructable] public DustyMuseumBag() { DropItem(new Gold(6000)); DropItem(new TerMurQuestRewardBook()); for (int i = 0; i < Utility.RandomMinMax(7, 9); i++) { DropItemStacked(Loot.RandomGem()); } for (int i = 0; i < Utility.RandomMinMax(3, 5); i++) { DropItemStacked(Loot.RandomMLResource()); } } public DustyMuseumBag(Serial serial) : base(serial) { } public override int LabelNumber => 1112994; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }