namespace Server.Items { [Flipable(0x9AA, 0xE7D)] public class HeartwoodChest : LockableContainer { public override int LabelNumber => 1075503; // Heartwood Chest [Constructable] public HeartwoodChest() : base(0x9AA) { Hue = 1193; Weight = 4; GumpID = 0x43; } public HeartwoodChest(Serial serial) : base(serial) { } public override void AddNameProperty(ObjectPropertyList list) { base.AddNameProperty(list); list.Add(1071432); // Heartwood } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); reader.ReadInt(); } } }