namespace Server.Items { [Furniture] [Flipable(0x2D05, 0x2D06)] public class SimpleElvenArmoire : BaseContainer { [Constructable] public SimpleElvenArmoire() : base(0x2D05) { Weight = 1.0; } public SimpleElvenArmoire(Serial serial) : base(serial) { } public override int DefaultGumpID => 0x4F; public override int DefaultDropSound => 0x42; public override int LabelNumber => 1031525;// simple elven armoire public override Rectangle2D Bounds => new Rectangle2D(30, 30, 90, 150); public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }