using Server.Mobiles; using System; namespace Server.Items { public class BlightedGroveAltar : PeerlessAltar { public override int KeyCount => 3; public override MasterKey MasterKey => new BlightedGroveKey(); public override Type[] Keys => new Type[] { typeof( DryadsBlessing ) }; public override BasePeerless Boss => new LadyMelisande(); [Constructable] public BlightedGroveAltar() : base(0x207B) { BossLocation = new Point3D(6483, 947, 23); TeleportDest = new Point3D(6518, 946, 36); ExitDest = new Point3D(587, 1641, -1); } public override Rectangle2D[] BossBounds => m_Bounds; private readonly Rectangle2D[] m_Bounds = new Rectangle2D[] { new Rectangle2D(6456, 922, 84, 47), }; public BlightedGroveAltar(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }