namespace Server.Items { public class FarmableCarrot : FarmableCrop { [Constructable] public FarmableCarrot() : base(GetCropID()) { } public FarmableCarrot(Serial serial) : base(serial) { } public static int GetCropID() { return 3190; } public override Item GetCropObject() { Carrot carrot = new Carrot { ItemID = Utility.Random(3191, 2) }; return carrot; } public override int GetPickedID() { return 3254; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }