namespace Server.Items { public class FarmableCotton : FarmableCrop { [Constructable] public FarmableCotton() : base(GetCropID()) { } public FarmableCotton(Serial serial) : base(serial) { } public static int GetCropID() { return Utility.Random(3153, 4); } public override Item GetCropObject() { return new Cotton(); } public override int GetPickedID() { return 3254; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }