namespace Server.Items { public class FarmableOnion : FarmableCrop { [Constructable] public FarmableOnion() : base(GetCropID()) { } public FarmableOnion(Serial serial) : base(serial) { } public static int GetCropID() { return 3183; } public override Item GetCropObject() { Onion onion = new Onion { ItemID = Utility.Random(3181, 2) }; return onion; } public override int GetPickedID() { return 3254; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }