namespace Server.Items { public class FarmableTurnip : FarmableCrop { [Constructable] public FarmableTurnip() : base(GetCropID()) { } public FarmableTurnip(Serial serial) : base(serial) { } public static int GetCropID() { return Utility.Random(3169, 3); } public override Item GetCropObject() { Turnip turnip = new Turnip { ItemID = Utility.Random(3385, 2) }; return turnip; } public override int GetPickedID() { return 3254; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }