namespace Server.Items { public class AbscessTail : Item { [Constructable] public AbscessTail() : base(0x1A9D) { LootType = LootType.Blessed; Hue = 0x51D; // TODO check } public AbscessTail(Serial serial) : base(serial) { } public override int LabelNumber => 1074231;// Abscess' Tail public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }