namespace Server.Items { public class AlchemistsBandage : Item { [Constructable] public AlchemistsBandage() : base(0xE21) { LootType = LootType.Blessed; Weight = 1.0; Hue = 0x482; } public AlchemistsBandage(Serial serial) : base(serial) { } public override int LabelNumber => 1075452;// Alchemist's Bandage public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }