namespace Server.Items { public class BasinOfCrystalClearWater : Item { [Constructable] public BasinOfCrystalClearWater() : base(0x1008) { LootType = LootType.Blessed; Weight = 5.0; } public BasinOfCrystalClearWater(Serial serial) : base(serial) { } public override int LabelNumber => 1075303;// Basin of Crystal-Clear Water public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }