namespace Server.Engines.Quests.Doom { public class ChylothShroud : Item { [Constructable] public ChylothShroud() : base(0x204E) { Hue = 0x846; Layer = Layer.OuterTorso; } public ChylothShroud(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }