namespace Server.Items { public class PixieLeg : Item { [Constructable] public PixieLeg() : this(1) { } [Constructable] public PixieLeg(int amount) : base(0x1608) { LootType = LootType.Blessed; Weight = 1; Hue = 0x1C2; Stackable = true; Amount = amount; } public PixieLeg(Serial serial) : base(serial) { } public override int LabelNumber => 1074613;// Pixie Leg public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }