namespace Server.Items { public class RedKey1 : AbyssKey { [Constructable] public RedKey1() : base(0x1012) { Weight = 1.0; Hue = 0x8F; // TODO check LootType = LootType.Blessed; Movable = false; } public RedKey1(Serial serial) : base(serial) { } public override int LabelNumber => 1111647; public override int Lifespan => 21600; public override void OnDoubleClick(Mobile m) { Item a = m.Backpack.FindItemByType(typeof(YellowKey1)); if (a != null) { Item b = m.Backpack.FindItemByType(typeof(BlueKey1)); if (b != null) { m.AddToBackpack(new TripartiteKey()); a.Delete(); b.Delete(); Delete(); m.SendLocalizedMessage(1111649); } } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }