namespace Server.Items { public class StoutWhip : Item { [Constructable] public StoutWhip() : base(0x166F) { LootType = LootType.Blessed; Weight = 1; } public StoutWhip(Serial serial) : base(serial) { } public override int LabelNumber => 1074812;// Stout Whip public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }