namespace Server.Items { [Flipable(0x104F, 0x1050)] public class ClockParts : Item { [Constructable] public ClockParts() : this(1) { } [Constructable] public ClockParts(int amount) : base(0x104F) { Stackable = true; Amount = amount; Weight = 1.0; } public ClockParts(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }