namespace Server.Items { // TODO: Commodity? public class DaemonBone : BaseReagent { [Constructable] public DaemonBone() : this(1) { } [Constructable] public DaemonBone(int amount) : base(0xF80, amount) { } public DaemonBone(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }