namespace Server.Items { public class DeadWood : BaseReagent, ICommodity { [Constructable] public DeadWood() : this(1) { } [Constructable] public DeadWood(int amount) : base(0xF90, amount) { } public DeadWood(Serial serial) : base(serial) { } TextDefinition ICommodity.Description => LabelNumber; bool ICommodity.IsDeedable => true; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }