namespace Server.Items { public class SilverSerpentVenom : Item, ICommodity { TextDefinition ICommodity.Description => LabelNumber; bool ICommodity.IsDeedable => true; public override int LabelNumber => 1112173; // silver serpent venom [Constructable] public SilverSerpentVenom() : this(1) { } [Constructable] public SilverSerpentVenom(int amount) : base(0xE24) { Hue = 1155; Stackable = true; Amount = amount; } public SilverSerpentVenom(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(1); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 1: break; case 0: ItemID = 0xE24; Hue = 1155; break; } } } }