namespace Server.Items { public class VileTentacles : Item, ICommodity { public override int LabelNumber => 1113333; // vile tentacles public override double DefaultWeight => 0.1; [Constructable] public VileTentacles() : this(1) { } [Constructable] public VileTentacles(int amount) : base(0x5727) { Stackable = true; Amount = amount; } public VileTentacles(Serial serial) : base(serial) { } TextDefinition ICommodity.Description => LabelNumber; bool ICommodity.IsDeedable => true; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }