namespace Server.Items { public class VoidEssence : Item, ICommodity { [Constructable] public VoidEssence() : this(1) { } [Constructable] public VoidEssence(int amount) : base(0x4007) { Stackable = true; Amount = amount; } public VoidEssence(Serial serial) : base(serial) { } TextDefinition ICommodity.Description => LabelNumber; bool ICommodity.IsDeedable => true; public override int LabelNumber => 1112327;// void essence public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }