namespace Server.Items { public class WoodPulp : Item { [Constructable] public WoodPulp() : this(1) { } [Constructable] public WoodPulp(int amount) : base(0x103D) { Stackable = true; Amount = amount; } public WoodPulp(Serial serial) : base(serial) { } public override int LabelNumber => 1113136; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }