using Server.ContextMenus; using Server.Network; using Server.Targeting; using System; using System.Collections.Generic; namespace Server.Items { public enum BagOfSendingHue { Yellow, Blue, Red, Green } public class BagOfSending : Item, TranslocationItem { private int m_Charges; private int m_Recharges; private BagOfSendingHue m_BagOfSendingHue; [Constructable] public BagOfSending() : this(RandomHue()) { } [Constructable] public BagOfSending(BagOfSendingHue hue) : base(0xE76) { Weight = 2.0; BagOfSendingHue = hue; m_Charges = Utility.RandomMinMax(3, 9); } public BagOfSending(Serial serial) : base(serial) { } [CommandProperty(AccessLevel.GameMaster)] public int Charges { get { return m_Charges; } set { if (value > MaxCharges) m_Charges = MaxCharges; else if (value < 0) m_Charges = 0; else m_Charges = value; InvalidateProperties(); } } [CommandProperty(AccessLevel.GameMaster)] public int Recharges { get { return m_Recharges; } set { if (value > MaxRecharges) m_Recharges = MaxRecharges; else if (value < 0) m_Recharges = 0; else m_Recharges = value; InvalidateProperties(); } } [CommandProperty(AccessLevel.GameMaster)] public int MaxCharges => 30; [CommandProperty(AccessLevel.GameMaster)] public int MaxRecharges => 255; public string TranslocationItemName => "bag of sending"; public override int LabelNumber => 1054104;// a bag of sending [CommandProperty(AccessLevel.GameMaster)] public BagOfSendingHue BagOfSendingHue { get { return m_BagOfSendingHue; } set { m_BagOfSendingHue = value; switch (value) { case BagOfSendingHue.Yellow: Hue = 0x8A5; break; case BagOfSendingHue.Blue: Hue = 0x8AD; break; case BagOfSendingHue.Red: Hue = 0x89B; break; case BagOfSendingHue.Green: Hue = 0x08A0; break; } } } public static BagOfSendingHue RandomHue() { switch (Utility.Random(4)) { case 0: return BagOfSendingHue.Yellow; case 1: return BagOfSendingHue.Blue; case 2: return BagOfSendingHue.Red; default: return BagOfSendingHue.Green; } } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1060741, m_Charges.ToString()); // charges: ~1_val~ } public override void GetContextMenuEntries(Mobile from, List list) { base.GetContextMenuEntries(from, list); if (from.Alive) list.Add(new UseBagEntry(this, Charges > 0 && IsChildOf(from.Backpack))); } public override void OnDoubleClick(Mobile from) { if (from.Region.IsPartOf()) { from.SendMessage("You may not do that in jail."); } else if (!IsChildOf(from.Backpack)) { MessageHelper.SendLocalizedMessageTo(this, from, 1062334, 0x59); // The bag of sending must be in your backpack. } else if (Charges == 0) { MessageHelper.SendLocalizedMessageTo(this, from, 1042544, 0x59); // This item is out of charges. } else { from.Target = new SendTarget(this); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(1); // version writer.WriteEncodedInt(m_Recharges); writer.WriteEncodedInt(m_Charges); writer.WriteEncodedInt((int)m_BagOfSendingHue); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); switch (version) { case 1: { m_Recharges = reader.ReadEncodedInt(); goto case 0; } case 0: { m_Charges = Math.Min(reader.ReadEncodedInt(), MaxCharges); m_BagOfSendingHue = (BagOfSendingHue)reader.ReadEncodedInt(); break; } } } private class UseBagEntry : ContextMenuEntry { private readonly BagOfSending m_Bag; public UseBagEntry(BagOfSending bag, bool enabled) : base(6189) { m_Bag = bag; if (!enabled) Flags |= CMEFlags.Disabled; } public override void OnClick() { if (m_Bag.Deleted) return; Mobile from = Owner.From; if (from.CheckAlive()) m_Bag.OnDoubleClick(from); } } private class SendTarget : Target { private readonly BagOfSending m_Bag; public SendTarget(BagOfSending bag) : base(-1, false, TargetFlags.None) { m_Bag = bag; } protected override void OnTarget(Mobile from, object targeted) { if (m_Bag.Deleted) return; if (from.Region.IsPartOf()) { from.SendMessage("You may not do that in jail."); } else if (!m_Bag.IsChildOf(from.Backpack)) { MessageHelper.SendLocalizedMessageTo(m_Bag, from, 1062334, 0x59); // The bag of sending must be in your backpack. 1054107 is gone from client, using generic response } else if (m_Bag.Charges == 0) { MessageHelper.SendLocalizedMessageTo(m_Bag, from, 1042544, 0x59); // This item is out of charges. } else if (targeted is Item) { Item item = (Item)targeted; int reqCharges = 1; // (int)Math.Max(1, Math.Ceiling(item.TotalWeight / 10.0)); // change was ML, however reverted during ML period so we can put it at 1 if (!item.IsChildOf(from.Backpack)) { MessageHelper.SendLocalizedMessageTo(m_Bag, from, 1054152, 0x59); // You may only send items from your backpack to your bank box. } else if (item is BagOfSending || item is Container) { from.Send(new AsciiMessage(m_Bag.Serial, m_Bag.ItemID, MessageType.Regular, 0x3B2, 3, "", "You cannot send a container through the bag of sending.")); } else if (item.LootType == LootType.Cursed) { MessageHelper.SendLocalizedMessageTo(m_Bag, from, 1054108, 0x59); // The bag of sending rejects the cursed item. } else if (!item.VerifyMove(from) || item is Engines.Quests.QuestItem || item.QuestItem) { MessageHelper.SendLocalizedMessageTo(m_Bag, from, 1054109, 0x59); // The bag of sending rejects that item. } else if (Spells.SpellHelper.IsDoomGauntlet(from.Map, from.Location)) { from.SendLocalizedMessage(1062089); // You cannot use that here. } else if (!from.BankBox.TryDropItem(from, item, false)) { MessageHelper.SendLocalizedMessageTo(m_Bag, from, 1054110, 0x59); // Your bank box is full. } else if (reqCharges > m_Bag.Charges) { from.SendLocalizedMessage(1079932); //You don't have enough charges to send that much weight } else { m_Bag.Charges -= reqCharges; MessageHelper.SendLocalizedMessageTo(m_Bag, from, 1054150, 0x59); // The item was placed in your bank box. } } } } } }