namespace Server.Items { public class PieceWhiteKing : BasePiece { public PieceWhiteKing(BaseBoard board) : base(0x3587, board) { } public PieceWhiteKing(Serial serial) : base(serial) { } public override string DefaultName => "white king"; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class PieceBlackKing : BasePiece { public PieceBlackKing(BaseBoard board) : base(0x358E, board) { } public PieceBlackKing(Serial serial) : base(serial) { } public override string DefaultName => "black king"; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class PieceWhiteQueen : BasePiece { public PieceWhiteQueen(BaseBoard board) : base(0x358A, board) { } public PieceWhiteQueen(Serial serial) : base(serial) { } public override string DefaultName => "white queen"; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class PieceBlackQueen : BasePiece { public PieceBlackQueen(BaseBoard board) : base(0x3591, board) { } public PieceBlackQueen(Serial serial) : base(serial) { } public override string DefaultName => "black queen"; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class PieceWhiteRook : BasePiece { public PieceWhiteRook(BaseBoard board) : base(0x3586, board) { } public PieceWhiteRook(Serial serial) : base(serial) { } public override string DefaultName => "white rook"; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class PieceBlackRook : BasePiece { public PieceBlackRook(BaseBoard board) : base(0x358D, board) { } public PieceBlackRook(Serial serial) : base(serial) { } public override string DefaultName => "black rook"; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class PieceWhiteBishop : BasePiece { public PieceWhiteBishop(BaseBoard board) : base(0x3585, board) { } public PieceWhiteBishop(Serial serial) : base(serial) { } public override string DefaultName => "white bishop"; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class PieceBlackBishop : BasePiece { public PieceBlackBishop(BaseBoard board) : base(0x358C, board) { } public PieceBlackBishop(Serial serial) : base(serial) { } public override string DefaultName => "black bishop"; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class PieceWhiteKnight : BasePiece { public PieceWhiteKnight(BaseBoard board) : base(0x3588, board) { } public PieceWhiteKnight(Serial serial) : base(serial) { } public override string DefaultName => "white knight"; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class PieceBlackKnight : BasePiece { public PieceBlackKnight(BaseBoard board) : base(0x358F, board) { } public PieceBlackKnight(Serial serial) : base(serial) { } public override string DefaultName => "black knight"; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class PieceWhitePawn : BasePiece { public PieceWhitePawn(BaseBoard board) : base(0x3589, board) { } public PieceWhitePawn(Serial serial) : base(serial) { } public override string DefaultName => "white pawn"; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class PieceBlackPawn : BasePiece { public PieceBlackPawn(BaseBoard board) : base(0x3590, board) { } public PieceBlackPawn(Serial serial) : base(serial) { } public override string DefaultName => "black pawn"; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }