namespace Server.Items { public class CityMap : MapItem { [Constructable] public CityMap() { SetDisplay(0, 0, 5119, 4095, 400, 400); } public CityMap(Serial serial) : base(serial) { } public override int LabelNumber => 1015231;// city map public override void CraftInit(Mobile from) { double skillValue = from.Skills[SkillName.Cartography].Value; int dist = 64 + (int)(skillValue * 4); if (dist < 200) dist = 200; int size = 32 + (int)(skillValue * 2); if (size < 200) size = 200; else if (size > 400) size = 400; SetDisplay(from.X - dist, from.Y - dist, from.X + dist, from.Y + dist, size, size); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }