namespace Server.Items { public class MasterSkeletonKey : Skeletonkey { public override int LabelNumber => 1095523; public override bool IsSkeletonKey => true; public override int SkillBonus => 100; [Constructable] public MasterSkeletonKey() { Uses = 10; } public MasterSkeletonKey(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }