using System; namespace Server.Items { public class WeaponEngravingTool : BaseEngravingTool { public override int LabelNumber => 1076158; // Weapon Engraving Tool public override bool DeletedItem => false; public override int LowSkillMessage => 1076178; // // Your tinkering skill is too low to fix this yourself. An NPC tinkerer can help you repair this for a fee. public override int VeteranRewardCliloc => 1076224; // 8th Year Veteran Reward [Constructable] public WeaponEngravingTool() : base(0x32F8, 10) { Hue = 0; } public WeaponEngravingTool(Serial serial) : base(serial) { } public override Type[] Engraves => new Type[] { typeof(BaseWeapon) }; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = InheritsItem ? 0 : reader.ReadInt(); } } }