using Server.Engines.CannedEvil; using Server.Items; using System; using System.Collections; namespace Server.Mobiles { public class Serado : BaseChampion { [Constructable] public Serado() : base(AIType.AI_Melee) { Name = "Serado"; Title = "the awakened"; Body = 249; Hue = 0x96C; SetStr(1000); SetDex(150); SetInt(300); SetHits(9000); SetMana(300); SetDamage(29, 35); SetDamageType(ResistanceType.Physical, 70); SetDamageType(ResistanceType.Poison, 20); SetDamageType(ResistanceType.Energy, 10); SetResistance(ResistanceType.Physical, 30); SetResistance(ResistanceType.Fire, 60); SetResistance(ResistanceType.Cold, 60); SetResistance(ResistanceType.Poison, 90); SetResistance(ResistanceType.Energy, 50); SetSkill(SkillName.MagicResist, 120.0); SetSkill(SkillName.Tactics, 120.0); SetSkill(SkillName.Wrestling, 70.0); SetSkill(SkillName.Poisoning, 150.0); Fame = 22500; Karma = -22500; SetWeaponAbility(WeaponAbility.DoubleStrike); SetAreaEffect(AreaEffect.PoisonBreath); } public Serado(Serial serial) : base(serial) { } public override ChampionSkullType SkullType => ChampionSkullType.Power; public override Type[] UniqueList => new[] { typeof(Pacify) }; public override Type[] SharedList => new[] { typeof(BraveKnightOfTheBritannia), typeof(DetectiveBoots), typeof(EmbroideredOakLeafCloak), typeof(LieutenantOfTheBritannianRoyalGuard) }; public override Type[] DecorativeList => new[] { typeof(Futon), typeof(SwampTile) }; public override MonsterStatuetteType[] StatueTypes => new MonsterStatuetteType[] { }; public override int TreasureMapLevel => 5; public override Poison HitPoison => Poison.Lethal; public override Poison PoisonImmune => Poison.Lethal; public override double HitPoisonChance => 0.8; public override int Feathers => 30; public override bool ShowFameTitle => false; public override bool ClickTitle => false; public override void GenerateLoot() { AddLoot(LootPack.UltraRich, 4); AddLoot(LootPack.FilthyRich); AddLoot(LootPack.Gems, 6); AddLoot(LootPack.BonsaiSeed); } // TODO: Hit Lightning Area public override void OnDamagedBySpell(Mobile attacker) { base.OnDamagedBySpell(attacker); ScaleResistances(); DoCounter(attacker); } public override void OnGotMeleeAttack(Mobile attacker) { base.OnGotMeleeAttack(attacker); ScaleResistances(); DoCounter(attacker); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } private void ScaleResistances() { double hitsLost = (HitsMax - Hits) / (double)HitsMax; SetResistance(ResistanceType.Physical, 30 + (int)(hitsLost * (95 - 30))); SetResistance(ResistanceType.Fire, 60 + (int)(hitsLost * (95 - 60))); SetResistance(ResistanceType.Cold, 60 + (int)(hitsLost * (95 - 60))); SetResistance(ResistanceType.Poison, 90 + (int)(hitsLost * (95 - 90))); SetResistance(ResistanceType.Energy, 50 + (int)(hitsLost * (95 - 50))); } private void DoCounter(Mobile attacker) { if (Map == null || (attacker is BaseCreature && ((BaseCreature)attacker).BardProvoked)) return; if (0.2 > Utility.RandomDouble()) { /* Counterattack with Hit Poison Area * 20-25 damage, unresistable * Lethal poison, 100% of the time * Particle effect: Type: "2" From: "0x4061A107" To: "0x0" ItemId: "0x36BD" ItemIdName: "explosion" FromLocation: "(296 615, 17)" ToLocation: "(296 615, 17)" Speed: "1" Duration: "10" FixedDirection: "True" Explode: "False" Hue: "0xA6" RenderMode: "0x0" Effect: "0x1F78" ExplodeEffect: "0x1" ExplodeSound: "0x0" Serial: "0x4061A107" Layer: "255" Unknown: "0x0" * Doesn't work on provoked monsters */ Mobile target = null; if (attacker is BaseCreature) { Mobile m = ((BaseCreature)attacker).GetMaster(); if (m != null) target = m; } if (target == null || !target.InRange(this, 25)) target = attacker; Animate(10, 4, 1, true, false, 0); ArrayList targets = new ArrayList(); IPooledEnumerable eable = target.GetMobilesInRange(8); foreach (Mobile m in eable) { if (m == this || !CanBeHarmful(m)) continue; if (m is BaseCreature && (((BaseCreature)m).Controlled || ((BaseCreature)m).Summoned || ((BaseCreature)m).Team != Team)) targets.Add(m); else if (m.Player) targets.Add(m); } eable.Free(); for (int i = 0; i < targets.Count; ++i) { Mobile m = (Mobile)targets[i]; DoHarmful(m); AOS.Damage(m, this, Utility.RandomMinMax(20, 25), true, 0, 0, 0, 100, 0); m.FixedParticles(0x36BD, 1, 10, 0x1F78, 0xA6, 0, (EffectLayer)255); m.ApplyPoison(this, Poison.Lethal); } } } } }