namespace Server.Mobiles { public class ServantOfSemidar : BaseCreature { [Constructable] public ServantOfSemidar() : base(AIType.AI_Melee, FightMode.None, 10, 1, 0.2, 0.4) { Name = "a servant of Semidar"; Body = 0x26; } public ServantOfSemidar(Serial serial) : base(serial) { } public override bool DisallowAllMoves => true; public override bool InitialInnocent => true; public override bool CanBeDamaged() { return false; } public override void AddNameProperties(ObjectPropertyList list) { base.AddNameProperties(list); list.Add(1005494); // enslaved } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }