using Server.Items; using System; namespace Server.Engines.Quests { public class Aernya : MondainQuester { [Constructable] public Aernya() : base("Aernya", "the mistress of admissions") { SetSkill(SkillName.Focus, 60.0, 83.0); } public Aernya(Serial serial) : base(serial) { } public override Type[] Quests => new Type[] { typeof(MistakenIdentityQuest) }; public override void InitBody() { InitStats(100, 100, 25); Female = true; Race = Race.Human; Hue = 0x8404; HairItemID = 0x2047; HairHue = 0x465; } public override void InitOutfit() { AddItem(new Backpack()); AddItem(new Sandals(0x743)); AddItem(new FancyShirt(0x3B3)); AddItem(new Cloak(0x3)); AddItem(new Skirt()); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }