using System; namespace Server.Engines.Quests { public class Arielle : MondainQuester { [Constructable] public Arielle() : base("Arielle") { BaseSoundID = 0x46F; SetSkill(SkillName.Focus, 60.0, 83.0); } public Arielle(Serial serial) : base(serial) { } public override Type[] Quests => new Type[] { typeof(TheJoysOfLifeQuest) }; public override void InitBody() { InitStats(100, 100, 25); Female = true; Body = 128; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }