using System.Collections.Generic; namespace Server.Mobiles { public class BoatPainter : BaseVendor { private readonly List<SBInfo> m_SBInfos = new List<SBInfo>(); protected override List<SBInfo> SBInfos => m_SBInfos; [Constructable] public BoatPainter() : base("the boat painter") { SetSkill(SkillName.Carpentry, 36.0, 68.0); } public override void InitSBInfo() { m_SBInfos.Add(new SBBoatPainter()); } public BoatPainter(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }