using Server.Items; using System; namespace Server.Engines.Quests { public class TappingTheKegQuest : BaseQuest { public TappingTheKegQuest() : base() { AddObjective(new ObtainObjective(typeof(BarrelTap), "barrel taps", 10, 0x1004)); AddReward(new BaseReward(typeof(TinkersCraftsmanSatchel), 1074282)); } /* Tapping the Keg */ public override object Title => 1074037; /* I have acquired a barrel of human brewed beer. I am loathe to drink it, but how else to prove how inferior it is? I suppose I shall need a barrel tap to drink. Go, bring me a barrel tap quickly, so I might get this over with. */ public override object Description => 1074131; /* Fine then, I'm shall find another to run my errands then. */ public override object Refuse => 1074063; /* Hurry up! I don't have all day to wait for you to bring what I desire! */ public override object Uncomplete => 1074064; /* These human made goods are laughable! It offends so -- I must show you what elven skill is capable of! */ public override object Complete => 1074065; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class BreezesSongQuest : BaseQuest { public BreezesSongQuest() : base() { AddObjective(new ObtainObjective(typeof(FancyWindChimes), "fancy wind chimes", 10, 0x2833)); AddReward(new BaseReward(typeof(TinkersCraftsmanSatchel), 1074282)); } /* Breeze's Song */ public override object Title => 1074052; /* I understand humans cruely enslave the very wind to their selfish whims! Fancy wind chimes, what a monstrous idea! You must bring me proof of this terrible depredation - hurry, bring me wind chimes! */ public override object Description => 1074146; /* Fine then, I'm shall find another to run my errands then. */ public override object Refuse => 1074063; /* Hurry up! I don't have all day to wait for you to bring what I desire! */ public override object Uncomplete => 1074064; /* These human made goods are laughable! It offends so -- I must show you what elven skill is capable of! */ public override object Complete => 1074065; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class WaitingToBeFilledQuest : BaseQuest { public WaitingToBeFilledQuest() : base() { AddObjective(new ObtainObjective(typeof(Bottle), "empty bottles", 20, 0xF0E)); AddReward(new BaseReward(typeof(TinkersCraftsmanSatchel), 1074282)); } /* Waiting to be Filled */ public override object Title => 1074036; /* The only good thing I can say about human made bottles is that they are empty and may yet still be filled with elven wine. Go now, fetch a number of empty bottles so that I might save them from the fate of carrying human-made wine. */ public override object Description => 1074130; /* Fine then, I'm shall find another to run my errands then. */ public override object Refuse => 1074063; /* Hurry up! I don't have all day to wait for you to bring what I desire! */ public override object Uncomplete => 1074064; /* These human made goods are laughable! It offends so -- I must show you what elven skill is capable of! */ public override object Complete => 1074065; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class Dallid : MondainQuester { [Constructable] public Dallid() : base("Dallid", "the cook") { } public Dallid(Serial serial) : base(serial) { } public override Type[] Quests => new Type[] { typeof(TappingTheKegQuest), typeof(BreezesSongQuest), typeof(WaitingToBeFilledQuest), typeof(MougGuurMustDieQuest) }; public override void InitBody() { InitStats(100, 100, 25); Female = false; CantWalk = true; Race = Race.Elf; Hue = 0x8376; HairItemID = 0x2FCD; HairHue = 0x100; } public override void InitOutfit() { AddItem(new Boots(0x901)); AddItem(new ShortPants(0x733)); AddItem(new Shirt(0x70E)); AddItem(new FullApron(0x1BE)); AddItem(new Cleaver()); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }