using Server.Items;
using Server.Mobiles;

namespace Server.Engines.Quests.Collector
{
    public class ElwoodMcCarrin : BaseQuester
    {
        [Constructable]
        public ElwoodMcCarrin()
            : base("the well-known collector")
        {
        }

        public ElwoodMcCarrin(Serial serial)
            : base(serial)
        {
        }

        public override void InitBody()
        {
            InitStats(100, 100, 25);

            Hue = 0x83ED;

            Female = false;
            Body = 0x190;
            Name = "Elwood McCarrin";
        }

        public override void InitOutfit()
        {
            AddItem(new FancyShirt());
            AddItem(new LongPants(0x544));
            AddItem(new Shoes(0x454));
            AddItem(new JesterHat(0x4D2));
            AddItem(new FullApron(0x4D2));

            HairItemID = 0x203D; // Pony Tail
            HairHue = 0x47D;

            FacialHairItemID = 0x2040; // Goatee
            FacialHairHue = 0x47D;
        }

        public override void OnTalk(PlayerMobile player, bool contextMenu)
        {
            Direction = GetDirectionTo(player);

            QuestSystem qs = player.Quest;

            if (qs is CollectorQuest)
            {
                if (qs.IsObjectiveInProgress(typeof(FishPearlsObjective)))
                {
                    qs.AddConversation(new ElwoodDuringFishConversation());
                }
                else
                {
                    QuestObjective obj = qs.FindObjective(typeof(ReturnPearlsObjective));

                    if (obj != null && !obj.Completed)
                    {
                        obj.Complete();
                    }
                    else if (qs.IsObjectiveInProgress(typeof(FindAlbertaObjective)))
                    {
                        qs.AddConversation(new ElwoodDuringPainting1Conversation());
                    }
                    else if (qs.IsObjectiveInProgress(typeof(SitOnTheStoolObjective)))
                    {
                        qs.AddConversation(new ElwoodDuringPainting2Conversation());
                    }
                    else
                    {
                        obj = qs.FindObjective(typeof(ReturnPaintingObjective));

                        if (obj != null && !obj.Completed)
                        {
                            obj.Complete();
                        }
                        else if (qs.IsObjectiveInProgress(typeof(FindGabrielObjective)))
                        {
                            qs.AddConversation(new ElwoodDuringAutograph1Conversation());
                        }
                        else if (qs.IsObjectiveInProgress(typeof(FindSheetMusicObjective)))
                        {
                            qs.AddConversation(new ElwoodDuringAutograph2Conversation());
                        }
                        else if (qs.IsObjectiveInProgress(typeof(ReturnSheetMusicObjective)))
                        {
                            qs.AddConversation(new ElwoodDuringAutograph3Conversation());
                        }
                        else
                        {
                            obj = qs.FindObjective(typeof(ReturnAutographObjective));

                            if (obj != null && !obj.Completed)
                            {
                                obj.Complete();
                            }
                            else if (qs.IsObjectiveInProgress(typeof(FindTomasObjective)))
                            {
                                qs.AddConversation(new ElwoodDuringToys1Conversation());
                            }
                            else if (qs.IsObjectiveInProgress(typeof(CaptureImagesObjective)))
                            {
                                qs.AddConversation(new ElwoodDuringToys2Conversation());
                            }
                            else if (qs.IsObjectiveInProgress(typeof(ReturnImagesObjective)))
                            {
                                qs.AddConversation(new ElwoodDuringToys3Conversation());
                            }
                            else
                            {
                                obj = qs.FindObjective(typeof(ReturnToysObjective));

                                if (obj != null && !obj.Completed)
                                {
                                    obj.Complete();

                                    if (GiveReward(player))
                                    {
                                        qs.AddConversation(new EndConversation());
                                    }
                                    else
                                    {
                                        qs.AddConversation(new FullEndConversation(true));
                                    }
                                }
                                else
                                {
                                    obj = qs.FindObjective(typeof(MakeRoomObjective));

                                    if (obj != null && !obj.Completed)
                                    {
                                        if (GiveReward(player))
                                        {
                                            obj.Complete();
                                            qs.AddConversation(new EndConversation());
                                        }
                                        else
                                        {
                                            qs.AddConversation(new FullEndConversation(false));
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
            else
            {
                QuestSystem newQuest = new CollectorQuest(player);

                if (qs == null && QuestSystem.CanOfferQuest(player, typeof(CollectorQuest)))
                {
                    newQuest.SendOffer();
                }
                else
                {
                    newQuest.AddConversation(new DontOfferConversation());
                }
            }
        }

        public bool GiveReward(Mobile to)
        {
            Bag bag = new Bag();

            bag.DropItem(new Gold(Utility.RandomMinMax(500, 1000)));

            if (Utility.RandomBool())
            {
                BaseWeapon weapon = Loot.RandomWeapon();

                BaseRunicTool.ApplyAttributesTo(weapon, 2, 20, 30);

                bag.DropItem(weapon);
            }
            else
            {
                Item item;

                item = Loot.RandomArmorOrShieldOrJewelry();

                if (item is BaseArmor)
                    BaseRunicTool.ApplyAttributesTo((BaseArmor)item, 2, 20, 30);
                else if (item is BaseJewel)
                    BaseRunicTool.ApplyAttributesTo((BaseJewel)item, 2, 20, 30);

                bag.DropItem(item);
            }

            bag.DropItem(new Obsidian());

            if (to.PlaceInBackpack(bag))
            {
                return true;
            }
            else
            {
                bag.Delete();
                return false;
            }
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write(0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();
        }
    }
}