using System; namespace Server.Engines.Quests { public class Frederic : MondainQuester { [Constructable] public Frederic() : base("The Ghost of Frederic Smithson") { } public Frederic(Serial serial) : base(serial) { } public override Type[] Quests => null; public override void InitBody() { InitStats(100, 100, 25); Body = 0x1A; Hue = 0x455; CantWalk = true; Frozen = true; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }